Insider Patch Notes #3 - FOV Mod Rework, SBA Mods, RP Menu Changes, Bug Fixes & More!
Last edited on 25 October 2021 - 02:54 PM by ginie1
For Insider Patch Notes #3, we're looking at new SBA features, FOV mod rework, Resource pack folder rework and bug fixes! BLC 3.5 is right around the corner, this will be one of the last insider build before the release :O
Insider is a purchasable rank that allows you to play the latest BLC update early and try out the newest features!
Purchase the insider rank here! - https://store.badlion.net/category/insider
Gonna cut down to the chase, here's what the team has been working on for the past week!
FOV Mod Rework
We've created a dropdown where you can choose between 3 modes (1 that is new).
1.Smooth - Makes the FOV transition smoother than vanilla
2.Vanilla (NEW) - Basically just the way vanilla MC handles the FOV so you can now use it for any fov you want.
3.Old - Pretty un-natural way to displaying FOV, we kept it incase some people actually preferred it this way but it's not recommended to use.
Added "Dynamic" options so you can choose if your fov changes with these on/off.
1. Sprint - Affects your sprint fov
2. Status - Affects you if you have a potion that changes your speed on
3. Bow - Affects if your FOV changes when pulling a bow
Resource Pack Menu Upgrade
We've brought back BLC 2.0 features to our resource pack menu
Let us know anything you'd like to see on the coming updates/any feedback from this week's insider build!
Posted on 25 October 2021 - 02:51 AMthis update is amazing ngl!
cant wait to see what comes next!
Posted on 25 October 2021 - 04:45 PMOk now add auto Crystal hollows waypoint and Crystal Hollows map!
Posted on 27 October 2021 - 05:50 AMI'm looking forward to the update. I think it's good that bugs were fixed
Posted on 27 October 2021 - 08:20 AMCould you add the Crystal Hollows Map? It would be really helpful! (Also can't wait for the update!)
Posted on 27 October 2021 - 07:08 PMwhat about fixing the dungeon secrets' waypoints? sometimes they just won't appear in some/most rooms, not sure why