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Meet the Badlion Client Admin Team!
By ginie1 at 16 April 2021 - 11:00 AM Views (5360) | Comments (8)

Hello everyone!

Since the release of BLC 3.0 mid December 2020, a lot has been going on in the background for the team and a few new names have shown up on the Admin rank list. We want to take some time to announce the new people who have recently joined the administration for the Badlion Client team. We also want to share a quick shout out to the business that owns Badlion Client, ESL Gaming (read more about them at Even though Badlion is owned by ESL, it is ran by members of the Badlion/Minecraft community and receive support, tools and advice from ESL. With the arrival of the new admins, MasterGberry has moved onto other projects for ESL Gaming, and is no longer involved in the day to day decision making on Badlion. ESL is all about doing awesome things in gaming and creating the largest esports events possible for gaming fans worldwide and we love working with them. We have some really awesome things in the pipeline for this year, and we can't wait to share more information about them soon!

The client needed a new Product Manager. This role went to me "ginie1" , who's been around Badlion since it's inception. This means that I am the one in charge of the client and the overall product quality. While organizing the future updates of Badlion, I also monitor the Developers activity and workload. I am responsible for what gets put in the client and what doesn't.
Hiring: Model Designer
By Doblox912 at 30 March 2021 - 02:16 PM Views (4508) | Comments (15)

Hello everyone! We're expanding the cosmetic team once again! This time, we're looking into hiring another model designer to join our talented team! This job position's hours will be flexible and you will be paid for each cosmetic you design with us. It is possible that this might turn into a full time position later on depending on how Badlion Client continues to evolve. Ideally the candidate is 18+, but we are ok with accepting 16+ if it is the right person for the job.

The model designer should be very creative in their thinking and have prior experience already making models. The model designer will be given a description of a model or potentially also a sketch of a model and then need to create the model using 3d modeling software (Blender, Cinema 4D, etc). The model designer should feel comfortable making both smooth models (not pixelated like Minecraft) and voxel models (Minecraft cubic styled).

Example of smooth (poly) model:
Example of voxel model:

The model designer will work very closely with our graphics designers. They will need to have good communication skills and be able to generate mapping files that our graphics designers can easily work wi…
Badlion Client 3.1 - Alternative Main Menu, Linux Support, World Edit, Mod Text Scaling & More!
By ginie1 at 04 March 2021 - 11:51 AM Views (53499) | Comments (46)


Welcome to the first Badlion 3 update! We've heard your feedback on the BLC 3.0 launch, we are aware of the issues with BLC 3.0 and we tackled those in this BLC 3.1 update. We've also added a bunch of requested features that you can find below. This update focuses mainly on bug fixes but we didn't forget to also create new and awesome features and upgrade our old ones as well!

I will explain more about the next update at the bottom of the post and talk about our plans for BLC 3.2 and so on. But first, let's speak about BLC 3.1.

Alternative Main Menu

One of the complaints we've heard for BLC 3.0 is that our main menu is too complex and is too cluttered for our users. We've tackled that issue and we've added an Alternative Main Menu which should fix some of these problems. This menu is optional (you can toggle it on and off from the BLC options menu). This menu's look is inspired by the original vanilla main menu but we've added our flare to it. Big thank you to Finlay for the origi…
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