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BUILD UHC ELO CLASSIFICATION
More accurate:
1100 and Below - 3Fps, 800ms, 2hz monitor, mousepad
1200 - 1300 - Terrible
1400 - 1500 - Bad
1600 - 1700 - Decent
1800 - 1900 - Decenter
2000 - 2100 - Good
2200 - 2300 - Really Good
2400 - 2600 - Professional
2700 - 2800 - Toggling secretly and will be banned on JD8
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I'm amazing!
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imo 1900 would be averge or below averge. Any kohi 1200 can reach 1900 on build lmfao
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JupiterPlays wrote

@Archybot
Sorry to bug you, but if it doesn't take too much CPU/RAM, daily (or hourly, or whatever increments is best suitable for you) , could we have a median(or mean your choice lol)/lowest/highest elo and the player that they belong to? That'd be quite good for statistics, I'm sure many people would want to know that.

To those saying average/mean,
1. It requires more operations, median is just sort, find the middle, (not add the elos of 150K+ people and divide)
2. Median works better when there are a lot of players (imo). There are many outliers/odd players that have extremely high/low elo on Badlion, so I think median would work better.
3. Median is better for approximation, as mean, again, can be dragged down/up by outliers.

Disagree with me (I want to be criticized). (I'm stupid) I wrote this yesterday, but PC crashed, I was pretty much drunk lmao

Hmm… my guess for median or mean 1200-1350

The CPU power needed to do both is low enough that it shouldn't really matter? Mean is better for the purposes of this thread because outliers are still part of the playerbase and it'll give a more accurate representation
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ArmourHUD wrote

More accurate:
1100 and Below - 3Fps, 800ms, 2hz monitor, mousepad
1200 - 1300 - Terrible
1400 - 1500 - Bad
1600 - 1700 - Decent
1800 - 1900 - Decenter
2000 - 2100 - Good
2200 - 2300 - Really Good
2400 - 2600 - Professional
2700 - 2800 - Toggling secretly and will be banned on JD8

Professional mineman? GG
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True, SkillAuraOnly. Shouldn't we take out the players that have played unranked, and haven't played ranked? Having 5000 "1400s" will bring down the median/mean by a lot. Anyways, you were right. Median would probably give a more accurate real representation, mean would probably give a better mathematical representation. I agree they don't take a lot of CPU, even for my computer. Noting that Badlion sometimes has a lot of updates to deal with, for example, clearing UHC worlds/resetting, sometimes it'd be too crucial for a process like this to happen. Anyways, just to prevent that, Gberry or Archy could just do daily instead of live updates. I'm sure Xeons can handle it, however. (I tried doing something like this, on a smaller scale, to my i5 equivalent, and it works fine, so Xeons should be able to handle it. I was rendering a vid, if you were wondering :P)
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