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OCN community talking about idea of merging w/ Badlion
Not worth it. We'd basically pay them to save them, it would make no sense.

Also the 2 communities wouldn't fit together at all. Our community is way more toxic and OCN's just really stupid people/kids.
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Exactly ginie, its really not worth it at all since we could release CTF and have more players then their whole network. This was literally me just trying to be nice and seeing how they would react at a chance to keep what's left of OCN.
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Archybot wrote

we could release CTF and have more players then their whole network.

of course it would have more players, badlion is way bigger than ocn in terms of player count, but would ctf be played over a long period of time? most people seem content with sweating over 1v1's.
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Blade000000009 wrote

Archybot wrote...


of course it would have more players, badlion is way bigger than ocn in terms of player count, but would ctf be played over a long period of time? most people seem content with sweating over 1v1's.


I don't think that's really the issue here, who cares how popular CTF would be? Archys just giving an example of how easy it would be to swamp OCN at this point.

It's been a while since I've played on either server, but as a player I always found TDM on Badlion to be much more exciting then any of the gamemodes OCN had to offer, and I'm sure others felt the same way. Gamemode-wise, staff-wise, quality-wise, Badlion is leagues above OCN in every field, and everyone knows it. The incompetent administration of Overcast has led to their declining player base, but there's no way they'll admit it. Their thought of a thriving server consists of "Here, lets just route everyone to one server and act like its a big server-changing event!" or "Hey, come test out some useless new 'feature' on /server testserver999!". I mean no disrespect to the developers at OCN who have put in their time and effort, but the server is obviously dying. If I was Cubist or anyone else I'd pack my bags and find another place for my talents.

In an earlier post I mentioned that I don't want OCN to die, and while that's still true, the writing has been on the wall for well over a year. Even after the recent release of their 'arcade', if it can be called that, nothing has changed. When half of the people that use the forums are making threads saying "how do we save overcast??????", you know the servers dead. Will the admins at OCN admit they can't run a server? Of course not, they'll keep dicking around until the average player count is ~20 and then they'll close up shop. It's an absolute fucking joke.
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Pretty sure the reason OCN died was because it updated to 1.9. If they had 1.8 compatibility then they'd go back up to around 500 players on at a time.
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Archybot wrote

Exactly ginie, its really not worth it at all since we could release CTF and have more players then their whole network. This was literally me just trying to be nice and seeing how they would react at a chance to keep what's left of OCN.

Good gamemodes take development (maps, balance, etc). I would think you guys would know by now that regardless of how big of a server you are, it's hard to create a new game that stays popular.




It's not fair of you to pretend that you could snap your fingers and instantly have a superior and popular version of OCN's gamemodes, especially when you've yet to prove that you can successfully pull off any sort of team based game (small UHC team games don't count).

Also I'm not sure why you're mad at the reaction you got on OCN. The majority of people are on board with the idea, with some skeptical of how everything would integrate together. Some people bitched about your lag or Gcheat or whatever, but fuck, you see plenty of that on these forums anyway. I'm really not sure how any of this discussion has proved that a buyout would be a bad idea with ~75% of the community supporting it (a hell of a lot more than Kohi had, and you bought them out anyway).

You still have community very willing to do the merge and a ton of well developed gamemodes with past success. Obviously it's up to you whether it's worth what they would ask for, but I don't think the skepticism among some people is reason to just cut off the offer entirely.
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Ny_ wrote

Archybot wrote...


Good gamemodes take development (maps, balance, etc). I would think you guys would know by now that regardless of how big of a server you are, it's hard to create a new game that stays popular.




It's not fair of you to pretend that you could snap your fingers and instantly have a superior and popular version of OCN's gamemodes, especially when you've yet to prove that you can successfully pull off any sort of team based game (small UHC team games don't count).

Also I'm not sure why you're mad at the reaction you got on OCN. The majority of people are on board with the idea, with some skeptical of how everything would integrate together. Some people bitched about your lag or Gcheat or whatever, but fuck, you see plenty of that on these forums anyway. I'm really not sure how any of this discussion has proved that a buyout would be a bad idea with ~75% of the community supporting it (a hell of a lot more than Kohi had, and you bought them out anyway).

You still have community very willing to do the merge and a ton of well developed gamemodes with past success. Obviously it's up to you whether it's worth what they would ask for, but I don't think the skepticism among some people is reason to just cut off the offer entirely.


But OCNs gamemodes are team-based, hows that really going to work with the toxic players on Badlion? It seems like Badlion is focused much more on 1v1, 2v2, FFA type things instead of the 20v20 or 40v40 games OCN is known for. There are 2 entirely separate communities. A gamemode that works well for OCN may not work as well for Badlion, and vice-versa.
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Ny_ wrote

Archybot wrote...


Good gamemodes take development (maps, balance, etc). I would think you guys would know by now that regardless of how big of a server you are, it's hard to create a new game that stays popular.




It's not fair of you to pretend that you could snap your fingers and instantly have a superior and popular version of OCN's gamemodes, especially when you've yet to prove that you can successfully pull off any sort of team based game (small UHC team games don't count).

Also I'm not sure why you're mad at the reaction you got on OCN. The majority of people are on board with the idea, with some skeptical of how everything would integrate together. Some people bitched about your lag or Gcheat or whatever, but fuck, you see plenty of that on these forums anyway. I'm really not sure how any of this discussion has proved that a buyout would be a bad idea with ~75% of the community supporting it (a hell of a lot more than Kohi had, and you bought them out anyway).

You still have community very willing to do the merge and a ton of well developed gamemodes with past success. Obviously it's up to you whether it's worth what they would ask for, but I don't think the skepticism among some people is reason to just cut off the offer entirely.


Regardless of the community, OCN brings nothing to Badlion that Badlion couldn't do themselves which is the point Archy made.
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Ny_ wrote

Archybot wrote...


Good gamemodes take development (maps, balance, etc). I would think you guys would know by now that regardless of how big of a server you are, it's hard to create a new game that stays popular.




It's not fair of you to pretend that you could snap your fingers and instantly have a superior and popular version of OCN's gamemodes, especially when you've yet to prove that you can successfully pull off any sort of team based game (small UHC team games don't count).


Warfare was launched in 2014, back when we weren't even 10% of this size (had sub 1k player peaks). Also we tried to make it into something that wasn't a copy of OCN since we were still friendly back then. Had we just copied OCN's TDM and made it better, it probably would have succeeded.
Skywars was rushed and had a fatal flaw inside of it and we shut it down to program MPG, and skywars wasn't a team game, and it did still have players when we did.
TDM is active at certain times and inactive (I played a 40 player game yesterday). It suffers the flaw of being spread apart every server instead of focused on a single region, which is being fixed in S13. I could literally say every 5 kills in TDM gives 1 ranked match and it would have 500+ players instantly.

A more accurate look of how "minigames" work on BL would to be look at our UHC meetups, FFA's, Wars, LMS, and our SG. Most of our FFA's have 20 per kit per server during peak, and there is usually wars, UHC meetups, and LMS going on all the time.

CTF is going to launch on BL, and it's going to have a massive tournament behind it with some good funding. The competitive community of BL does indeed want team games with team tournaments.

Anonymous Quote

Also I'm not sure why you're mad at the reaction you got on OCN. The majority of people are on board with the idea, with some skeptical of how everything would integrate together. Some people bitched about your lag or Gcheat or whatever, but fuck, you see plenty of that on these forums anyway. I'm really not sure how any of this discussion has proved that a buyout would be a bad idea with ~75% of the community supporting it (a hell of a lot more than Kohi had, and you bought them out anyway).


Not really mad at the reaction since I said the majority would indeed want it, just laughing at how the vocal minority really outshouts the majority of the server.


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SmellyPenguin wrote

Ny_ wrote...



Regardless of the community, OCN brings nothing to Badlion that Badlion couldn't do themselves which is the point Archy made.
It depends on whether you'd get the maps or not in a buyout imo. I'm not really sure how the copyright or mapmaker rights would work, but I think the ridiculous number of maps OCN has would take ages to achieve even with a huge map dev team.

The plugin though, sounds like you guys wouldn't have to do too much.
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Ny_ wrote

SmellyPenguin wrote...

It depends on whether you'd get the maps or not in a buyout imo. I'm not really sure how the copyright or mapmaker rights would work, but I think the ridiculous number of maps OCN has would take ages to achieve even with a huge map dev team.

The plugin though, sounds like you guys wouldn't have to do too much.


Map makers own 0% of the copyright to maps, as do servers. Anything built inside of minecraft, such as a house, is 100% property of mojang, which means you cannot copyright builds/maps.
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Archybot wrote

Ny_ wrote...



Map makers own 0% of the copyright to maps, as do servers. Anything built inside of minecraft, such as a house, is 100% property of mojang, which means you cannot copyright builds/maps.
So could any server just theoretically start using any other servers' maps and not get in any legal trouble?
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Archybot wrote

Ny_ wrote...



Map makers own 0% of the copyright to maps, as do servers. Anything built inside of minecraft, such as a house, is 100% property of mojang, which means you cannot copyright builds/maps.


Regardless of copyright, I don't think maps would be a problem. I'm sure a lot of members of the Badlion community are very talented with building (as we've seen from their map submissions for SG) and would love to create very high-strategy PvP-oriented maps that we'd use on the network.
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Ny_ wrote

So could any server just theoretically start using any other servers' maps and not get in any legal trouble?


Correct, but Badlion doesn't use maps without permission of the creators out of good will.

Maps wouldn't be a problem, a lot of OCN map builders are willing to jump ship if and when we break into those gamemode types, and our build team is pretty strong from the Kohi merge already.
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Honestly, a merge would be so beneficial to OCN I don't understand why they won't accept it. Literally the minute they updated to 1.9, everything just fell swoop. Server was doing fine for 2 years on 1.7 and then 1.8 back in April 2015. Can I just understand something though? If you were to negotiate with OCN would it be with Apple the original creator or does he have nothing to do with it anymore and is left to someone else?
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Zegita wrote

Honestly, a merge would be so beneficial to OCN I don't understand why they won't accept it. Literally the minute they updated to 1.9, everything just fell swoop. Server was doing fine for 2 years on 1.7 and then 1.8 back in April 2015. Can I just understand something though? If you were to negotiate with OCN would it be with Apple the original creator or does he have nothing to do with it anymore and is left to someone else?

literally anybody who left because of 1.9 left without trying it.

Tons of people just left without giving it a shot. Personally I've found 1.9 isn't quite as bad as it's been made out to be.
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Let's be honest though 1.9 was not on anybody's wish list into OCN so you can blame the version update for killing the server and bringing on only 200 players which will decrease when the holidays finish
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@Mattato I'm done discussing there, you try to knock some sense into them.
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I wouldn't pay more than a dollar for OCN :)
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MasterGberry wrote

I wouldn't pay more than a dollar for OCN :)

to quote archy "l0l"
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