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A Couple Suggestions for SG and a Bug Issue
Posted on 09 August 2017 - 05:15 PM
More SG MapsSo, as well all know that McGamer had many SG maps. I suggest that badlion adds more maps to sg because it gets boring playing the same maps over and over again. Such as Adrenaline, Solr frost, breeze island, demons breeze, and etc. This has been suggested many times before by other players, so I'll suggest it as well.
Extra Deathmatch Time Before Random Damage
Also, when deathmatch takes up too much time, you get random damage. I suggest that that before random damage starts to occur, that we get more time because sometimes players don't fight in deathmatch and they just wait till other people fight to clean up. And just waiting all that time eventually leads up to random damage. Or either sometimes players just run all around the deathmatch arena and don't even fight. So I suggest that maybe an extra 30 seconds be added on to time before random damage starts taking place. There are many other scenarios where deathmatch hasn't yet completed and random damage starts taking place.
Icarus Fallen Bug
The map Icarus Fallen 95% of the time always crashes. We get kicked to lobby and it gets not only me but other players very frustrated (I have witnessed the frustration from other players). Players take their time to get into the game and actually play on the map for maybe 5-10 minutes until it all just crashes. So I suggest that it should be fixed.
Well that's all for now, thanks.