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Why are you trying to kill arena?
player council has some good players and can make good kb but it didn't cuz it wasn't utilized properly during the kb test that made the current kb
basically a lot of the good players didn't actually make the kb it was just people that were online and there was something else wrong during the test too that messed stuff up even more
but have faith pc can make much better kb than what is currently there

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Knockback is just one of those things that really irritates me if it is terrible… I honestly do not find servers enjoyable if there is literally no kb and its just trading hits and walking through people ( which is basically what badlion Arena has become ) Also, if you rod someone and they hit you 7 times before you are out of their reach then there is obviously something wrong with the kb.
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+1 to all of your points.

Back at the end of s14-s15 there was 300-500 players on lobby and playing and now there is only around 200 on WEEK ENDS
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BeFour6 wrote

Castamaer wrote...


Dam speed makes so much of a difference, you can be 2500 in archer but a 1700 in uhc!

Yes they are completely 2 different ladders, I am one of the best in uhc but no where near close in archer
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I personally have the opinion that arena has been way over complicated and clustered which really makes it unappealable to play for long amounts of time [for me at least] and this can be seen with the whole network, not only arena. The server navigation in my opinion felt nicer in late 2015/early 2016 compared to what it is now. I personally have never been a fan of the scoreboard in arena,the huge lobbies (I prefer lobbies such as the 7/8 hub and the season 10/11 lobby), personally I feel stats have also been overcomplicated with the implementation of masters, emerald etc. Also not a huge fan of the current queueing system for s16, liked it much more when it was a sword for ranked and a sword for unranked. If arena was kept simple and clean like it was in earlier systems it would be awesome :).

These are my opinions, if you disagree please quote this post and argue you're points. This is a very important discussion IMO and arena will only be improved if quality suggestions are put on these forums tbh.
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KarliXon wrote

if you expect gcheat to be removed and that bac can just be compatible with macs easily then you arent really the smartest one

Awh cute
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Asorn wrote

+1 (I think adding UHC sg and soup would be ideal, or just reverting back to how it was)
+1 (unless they can make a good re work of the whole system to create and delete elo but I doubt that's happening)
Neutral (COULD work out if done correctly)
Neutral (Dont really care about kb, I play the same regardless unless it's like anti kb or they go flying away)
My opinion aswell besides the whole remove gcheat that is stupid.
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Ryhuko wrote

KarliXon wrote...



Another reason Arena is dying. The community is absolute aids. Whether the suggestion was "stupid" or not, referring to someone as stupid clearly isn't a nice way to talk to them. Don't mean to add to the toxicity but it's honestly quite ironic you're saying I'm not the smartest when you're the one failing your classes lol :)

He might be failing classes but he has 20x more common sense that you would ever have. If you are literally using their grades to call him stupid when that’s completely irrelevant. Your ideas are obviously not going to happen so just accept that you little boy.
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+1
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BeFour6 wrote

ApplePanda642 wrote...



1. The whole point is to make it so the best player is top global not the player that plays the most. This new Global system does that (mostly).

2. How is gapple more aim based than nodebuff? like what

3. You say nodebuff is only aiming, knowing how to pot and "some pvp mechanics that people can learn easily" but tell me how Gapple is any different except for the fact that you don't have to be good at potting so if anything gapple is much easier. Yes in gapple you have to worry about armor but its really not that hard to put armor on fast, and how is timing gapples not considered "some pvp mechanics that people can learn easily" Timing gapples is so much easier than potting and having to worry about quickdropping. Debuff does indeed take more skill but guess what, most people don't like it, no one plays it, that's why it was so insanely dead and its a no longer relevant game mode. My point? nodebuff is the best representation of speed 2 pvp skill we will get.

4. For build uhc you said it represents build, sg, and diamond rod. I agree they should add sg back but, diamond rod is just good rod practice, it shouldn't count for global.

5. For archer, well archer is an already unpopular gamemode so adding 2 more bow kits would just spread to bow players out even more. Also since uhc and archer are both just pure bow why do we need both, I know that uhc has gapples but how does that make it different in terms of skills needed to be good at it. Archer tests bow skill. Why do we need 3 kits to test bow skill?

6. also adding diamond back would add a kit that requires both bow and melee skill.

So why do we need to add back all of the extra kits that almost no one enjoys playing, and therefore don't play, that test the same skills as the kits that already count for global, that will just spread players to more kits making already dead kits even more dead, and will again make the player that plays the most get top global and not the best player?


Obviously u did not even slightly understand what i wanted to say there. Wont even bother commenting anything else as it will just be a waste of time.
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Radioactivebeans wrote

BeFour6 wrote...


Yes they are completely 2 different ladders, I am one of the best in uhc but no where near close in archer

I'm shit at both but i'm like 1300 archer and got 2270 uhc so :/
so yeah, fuck speed lol
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BeFour6 wrote


5. For archer, well archer is an already unpopular gamemode so adding 2 more bow kits would just spread to bow players out even more. Also since uhc and archer are both just pure bow why do we need both, I know that uhc has gapples but how does that make it different in terms of skills needed to be good at it. Archer tests bow skill. Why do we need 3 kits to test bow skill?



The bow community is dead because badlion killed it. By removing the fun kits such as UHC and Iron, most of the NA bow community dropped the game because it is boring to just dodge arrows all day. As someone who's highest bow kit EVER has never been above 1450, I think you have no right in saying that archer should be the only bow kit because the other kits are the same. Sweetheart, archer is probably the kit out of all of them that SHOULD be deleted. Archer is a 4 hit kit which leaves very little margin for error. UHC is a kit where you can test different play styles. I'd bother explaining to you, but you are one of those ignorant players speaking for a community that you are not part of.
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BeFour6 wrote

Castamaer wrote...


Dam speed makes so much of a difference, you can be 2500 in archer but a 1700 in uhc!


Yeah now you see it!
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Ryhuko wrote

KarliXon wrote...



Another reason Arena is dying. The community is absolute aids. Whether the suggestion was "stupid" or not, referring to someone as stupid clearly isn't a nice way to talk to them. Don't mean to add to the toxicity but it's honestly quite ironic you're saying I'm not the smartest when you're the one failing your classes lol :)


actually im doing pretty good in my classes right now, I'm just too lazy to study to get really good grades in them, you just arent really thinking in the best way if you think removing gcheat is the solution to this + intelligence has nothing to do with how good I remember useless facts for a test :)
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DaBakerMC wrote

BeFour6 wrote...



The bow community is dead because badlion killed it. By removing the fun kits such as UHC and Iron, most of the NA bow community dropped the game because it is boring to just dodge arrows all day. As someone who's highest bow kit EVER has never been above 1450, I think you have no right in saying that archer should be the only bow kit because the other kits are the same. Sweetheart, archer is probably the kit out of all of them that SHOULD be deleted. Archer is a 4 hit kit which leaves very little margin for error. UHC is a kit where you can test different play styles. I'd bother explaining to you, but you are one of those ignorant players speaking for a community that you are not part of.


1. Actually I got to 1619 in s15 beta so that's not technically true.

2. Ok so uhc can replace archer I didnt really think about that.

3. So if most of the NA Bow community quit because UHC and Iron were removed, then why were both of those kids so dead even when they did count for global?

4. Saying I have no right to say UHC and Iron are dead because I'm not good at the kits is like saying I can't come to the conclusion that a person with a bullet wound in the head and heart (because that's how dead those kits were) is dead because I'm not a doctor. Like what is the logic behind that?

5. coming to the conclusion that I'm an ignorant person/player based on that 1 post is pretty extreme
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BeFour6 wrote

DaBakerMC wrote...



Actually I got to 1619 in s15 beta so that's not technically true.

Ok so uhc can replace archer I didnt really think about that.

So if most of the Na bow community stopped playing UHC and Iron then why were both kits so dead even when they did count for global… I mean I don't have to be good at bow to see that no one queued it.

(Also coming to the conclusion that I'm an ignorant person/player from that 1 post is pretty extreme)


archer was more inflated because more shitters joined it. More NA bow players that were actually good (such as doe, tyguy, theinvinciblecow, peppermint, icehawk, hup234hup, ect.) enjoyed playing the other kits more. A clueless player wanting to play a bow kit would join a kit labeled "archer" before a kit labeled "iron"
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elo decay is cancer's grandpa tbh
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Landieh wrote

elo decay is cancer's grandpa tbh


+1!
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