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Badlion Client 3.0 Intel GPU Crash
Last edited on 18 December 2020 - 03:29 PM by m7areb
So after the 3.0 Client update has been released, I tried to run the game and it started crashing even without the BLC3 optionThings I tried:
-Reinstalling the client
-Reinstalling the driver to the newer and older ones (Intel)
-Decreasing and Increasing the memory usage for the game to use (1024 / 2048 M)
On the default client (Mojang Version) it runs Perfectly fine without any issues?
Version 1.8.9
crash_report files:
https://filebin.net/cou2y8ndpn8ufusb
Last edited on 19 December 2020 - 04:31 AM by m7areb
RAM shouldn't be the issue since it's actually notit's trying to startup and it increases the memory usage up to 280 / 320 MB and then it shuts-down/closes for some reason, this is like a bug or it's like they've added a feature that doesn't support my IGPU?
Developer must talk in this thread since he (I guess) knows what's the issue And Mojang version runs fine as the other clients are running fine too
While I was using Badlion Client 2 it was running perfectly fine without any Issues and now after they released Badlion Client 3 it's almost impossible to run the game even when turning off the BLC3 ( Badlion Client 3 ) option it's still the same since I guess this makes me play on Badlion Client 2 Version Instead?