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Feature Suggestion: Join With ToggleSprint Enabled
The ToggleSprint mod is extremely useful; I consider it a core mod and the reason many people choose to use third-party Minecraft clients such as Badlion Client. I believe many Badlion users prefer to always have ToggleSprint enabled, whether they play PVP gamemodes or Hypixel Skyblock. With the current options, they press a keybind to toggle their sprint on after initially launching the game and never press this keybind again because they have no reason to toggle their sprint off.

I would like to suggest the addition of a quality-of-life feature: joining a server with ToggleSprint already enabled. This could be a configurable option that users choose to turn on or off. This would be convenient because we would no longer need a keybind for ToggleSprint just to use it once per play session, freeing up a key. Conserving keyboard real estate is becoming more important as smaller form factor keyboards (such as 60% layouts) increase in popularity.

Additionally, I believe adding this feature would eliminate the need for an on-screen GUI element for Sprinting Text (a configurable option in the ToggleSprint mod). I personally use the Sprinting Text feature solely to ensure that my ToggleSprint keybind press was successful after launching Badlion. It would be too much of a hassle to turn it on and off again, so I just leave it on. Adding the Join With ToggleSprint feature would allow users to retain a more minimal GUI because they would no longer have to question if their ToggleSprint is enabled after joining a server.

After searching, I was unable to find any previous threads suggesting the addition of this feature to Badlion Client. I found an example of this mod for more modern versions of Minecraft (which include the ability to Toggle Sprint/Sneak within the accessibility settings):
https://www.curseforge.com/minecraft/mc-mods/join-autosprint-mod
https://github.com/Slackow/JoinAutoSprintMod

An alternative implementation could be to add a configurable option to remember the ToggleSprint state between sessions. So if a player had ToggleSprint enabled before quitting Badlion, they would have it on the next time they started the game. However, I believe the join with ToggleSprint implementation would lead to less development overhead and complexity. I offer up both suggestions and leave it to the powers that be.

Thank you, and I hope this very useful feature makes its way into an upcoming update in Badlion Client. Please let me know if I can provide any additional or clarifying information.
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