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Deathmatch in UHC Meetup
Posted on 13 November 2015 - 11:05 PM
Hey guys,So today I would like to propose the Idea of having some sort of deathmatch in the BuildUHC Meetup.
How would this work?
When 5-2 players remain in the BuildUHC Meetup, they will all be tp'd close to each other at the center of the map.
This doesn't necessarily have to be like the deathmatch in SG.
It just needs some type of teleporting feature that puts each player in each others eyesight/area.
What is its purpose?
The BuildUHC Meetup Map is very big, and when there are less than 3 players trying to find the other opponent is extremely difficult, especially if they're hiding.
It is also hard to fight them when they have the whole map to run around.
So, by having this implemented it would reduce the amount of time us players spend chasing each other down in the gigantic BuildUHC Meetup Map when there are only a few players left. What are your opinions?
EDIT: And instead of calling it "Deathmatch", maybe we can call it the "Meetup"?
Thanks for reading,
~ Qwls
Posted on 13 November 2015 - 11:08 PM
I could see this happening. Maybe something like a border shrinkPosted on 14 November 2015 - 12:19 AM
It sounds like a good idea, maybe after 5 - 10 minutes without any progress in the meetup it goes to a smaller arena.Posted on 14 November 2015 - 12:30 AM
Looks like a good idea, do you kind of mean like… border shrink? Not sure.