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Build UHC Suggestion.
Hey guys ItsioZ here.
Basically what i want to do is make a suggestion that may improve the builduhc ladder and or make it more skill full and in general alot more fun to play.
As i know there are alot of BuildUHC fans out there i am sure this suggestion is likely to get shot down but its worth a try to see if others feel the same.

Basically my suggestion is to limit the uses of water buckets and lava buckets in game. This would mean that players would have only 2 chances to use water and 2 chances to use lava.
What i think this will do is this:

-Stop massive lag machines / players flooding arena's with massive pools of water.
-Stop infinite water sources so players cannot keep flooding arena's
-Make the use of lava and water more skilled. (players cannot afford to miss a lava, where as now players can lava, miss and pick it back up to reuse.)
-Gives less players chance to comeback after big mistakes, such as falling in lava and using water to stop a player behind hitting them.
-Makes BuildUHC Gameplay much more strategic and allows gameplay to be more intense and short.

So thanks for reading this.
If you hate this idea and think its too similar to an fns in sg then make sure to hate in the comments below.
If you enjoy just drop a comment and possibly +1
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no no
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-
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ty but yeah i doubt many people will agree
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Maybe for lava, not water though.
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no
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No, it's not limited in real UHCs either.
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Lynkkis wrote

No, it's not limited in real UHCs either.
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Its not like in a regular uhc everyone has the same gear either is it?
although i do understand your points
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ItsioZ wrote

Its not like in uhc's everyone has the same gear either is it?
although i do understand your points

Your point doesn't make any sense. I mean, do you really want to purposefully unbalance the kit just to make it more realistic?
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Hivlik wrote

ItsioZ wrote...


Your point doesn't make any sense. I mean, do you really want to purposefully unbalance the kit just to make it more realistic?

Pretty sure he just means not everything is identical in buildUHC and actual UHC @Hivlik just as an example
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yeah, that was what i meant
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