Posted on 10 April 2016 - 12:39 AM
I have a video explanation, but I also want to say that my personal opinion is NoDebuff, or AdvUHC. https://youtu.be/TfrvQYT5DHEThe Votes Were: (One Guy Voted For Everything, it didn't count)
NoDebuff - 4
BuildUHC - 2
Diamond - 2
IronBuildUHC - 1
Iron - 1
Kohi - 1
Archer - 1
Gapple - 1
Combo - 2
Horse - 1
NoDebuff Seemed to Be getting most of the votes, and Potion kits were also getting favored (considering NoDebuff is a Potion Kit) and the vote for Kohi ads up to 5 total for potpvp.
BuildUHC (Counting Iron as well) got a total of 3, with 2 for Build Regular, and 1 for Iron. Combo and Diamond each got 2 votes, with Gapple, Archer, Horse, and Iron all cutting short with 1.
Posted on 10 April 2016 - 08:37 PM
How is NoDebuff harder than Kohi when it's the same thing but Kohi is with the addition of debuffs, which can be hard to masterPosted on 10 April 2016 - 08:41 PM
Soup, Iron Build, SG, No Debuff and KohiVanilla would be hard but half of the players don't even know what they're doing.
Last edited on 10 April 2016 - 08:55 PM by Neurodivergent
Bain_ wrote
Posted on 11 April 2016 - 12:29 AM
I would say Soup but the way soup works on this server is so ridiculously slow and easy.Vanilla
Posted on 11 April 2016 - 02:50 AM
Diamond Becouse i am acctualy top 20 in Diamond :)Posted on 11 April 2016 - 03:04 AM
Why isn't Vanilla here, lol? It's intense pot & armor management, 2 seconds of not paying attention can get you quickdropped and then killed. There are 4 effects to manage; getting hit with a Regen II Debuff will make your Regen effect go away and you need to drink a new one… Using debuffs and buffs is also a very important part of Vanilla as it requires good knowledge of how potions works (E.g. hitting yourself with a Poison II potion will make shorten the time of a Posion I, etc…)Posted on 11 April 2016 - 04:33 AM
advuhc because theres no absorption and every health point countsPosted on 11 April 2016 - 04:39 AM
vanilla and horse ( only cause im bad on a horse )Posted on 11 April 2016 - 09:57 PM
For wrote
Vanilla's a hard ladder but if you're good at potting you'll climb it like some stairs
Soup is difficult because if you get comboed and you're against an equally skilled opponent you're done
Archer is hard for me because it actually takes skill to kill instead of landing a couple lucky full charged shots in like in Kohi's archer
Gapple is 99% skill
Skywars takes skill in many different departments, but it's not necessarily hard
Diamond can be a hassle if you're trading equal hits then your opponent gets that one crit on you
Basically any tanky, very specifically skill based ladders are hard imo. In squishy ladders landing a few lucky hits can cause you to kill a very high elo, which is why no squishy kits but vanilla are listed there. Tanky kits = dragged out fights = you have to be good to win
Posted on 11 April 2016 - 10:08 PM
THe amount of time the kit takes doesn't reflect on how hard the kit is. Debuffs are a lot easier than just swinging your sword and pottingLast edited on 11 April 2016 - 10:21 PM by Jahmyr
For wrote
Posted on 12 April 2016 - 12:56 AM
Andreii wrote
Reason is a tiny percentage of the playerbase actually understands the meta, and quickdropping 1400s in it is easy.
Posted on 12 April 2016 - 11:03 AM