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Arena PvP Season 13
Season 13
ArenaPvP can either be competitive,sweating for leaderboards or casual, removing the rustiness.You can for example prepare for an UHC, so I was thinking about a FireSword kit.SoupPvP was way more popular in the past so, perhaps we could bring it back in its glory.
I decided to list a couple of suggestions I have got from a long time, so let's begin
If you have any suggestions please write them <3
Ladders:
Advanced UHC (Revamped kit,FireSwordUHC, Armor : D Helmet (Proj Prot I), D Chestplate (Prot II), I Leggings (Proj Prot I), D Boots (Prot 2),
Weapons : D Sword (Sharp II), I Sword (Fire Aspect I, Sharp I), Bow (Power III)
Others : D Pickaxe, D Axe, Steak (64), Arrows (64), CobbleStone (32), Wooden Planks (32), Golden Heads (2), Golden Apple (4)
Absorption : On, Block Placing : On)
Archer (Same Kit)
Build UHC (Same Kit)
Diamond (Same Kit)
Gapple (Same Kit)
Horse (Same Kit)
Iron (Same Kit as previously but Arrows (32) [instead of 64]
IronBuild UHC (Same Kit)
IronSoup (Same Kit)
Kohi (Same Kit)
NoDebuff (Same Kit)
SG (Same Kit)
Soup (Full Iron Armor,Permanent Speed 2, Iron Sword, Inventory filled with soups)
Skywars (Same Kit)
UHC (Same Kit as previously but 1 Golden Head, 2 Golden Apples)
Vanilla (Reintroduced)

GCheat: (Ideas, not complains)
-Blink
-Better detection of : NoSlowdown,HighJump,Fly,ForceField
-There have been issues in the past with KillAura,NoFall

Events:
-Removing Kohi FFA, introducing NoDebuffFFA
-Making Event maps less resource demanding,since a small quantity of players are playing,trying to remove the well kwown lag spikes, decreasing the 'consumption' of RAM.
-Reintroducing the player hosted events advertisments as default
-NoDebuff FFA instead of Kohi FFA

Settings:



-For example in the Events GUI you will have the option to hide the death/kill Player Hosted Events messages and the advertisments ; in the TDM GUI you will have the option to hide the death/kill TDM messages.
-Option to toggle the visibility of the players from Lobby/Hub (Donator or higher)
-Language settings via /language (or /lang), translating the TIPs,Broadcasts,signs, GUIs

Others:

-By ignoring someone you won't be able to send them a duel request/party invite or recieve one ; see him/her in hub/lobby
-Bring the possibility for Donators+ or higher to change the name of the ladder via Kit Customization
-Cancelling the duel request/party invite sent by /cancel (or /undo)


*Show Current Server, For Example: Arena PvP Spawn [EU1], BuildUHC Ranked [NAE2], Party Fight (2vs2) [AU1], TDM [NAW1],BuildUHC Ranked (3vs3) [NAE3]

Polls:

Advanced BuildUHC - http://www.strawpoll.me/10046470
UHC - http://www.strawpoll.me/10046488
Settings - http://www.strawpoll.me/10053966
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I want a duel wielding ladder
+1
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Pretty coooo0l
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+1 I'll give that
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+1 very nice organized post. i also like your ideas
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Adding a GCheat to blink is a bad idea simply because if people lag it can trigger gcheat.
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CanadianPingFTW wrote

Adding a GCheat to blink is a bad idea simply because if people lag it can trigger gcheat.
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GCheat doesn't probably even detect hacks such as NoFall, Blink etc
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"new advanced build uhc"? Is this a new ladder they added?
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Thanks
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Blink is often used in long range teleportation and I don't think someone could be that laggy, besides the punishment is meant to be a kick, and kicking very laggy people (if existed to ghost walk 20 blocks) is not necessarily a bad thing
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+1!! Like the advanced uhc suggestion, would be cool
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+999999999

But, I want Vanilla in our rankedds
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-1 for new additions of UHC kits
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ItsRegened wrote

-1 for new additions of UHC kits
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@ItsRegened There's no new UHC kit added, just a revamp of AdvancedUHC
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They're needs to be more bow ladders, UHC Kits are fine right now.
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@ItsRegened There are currently 2 UHC Ladders and 3 Bow Ladders, which ladders are more played?Personally I haven't seen anyone this week playing AdvancedUHC, 'the mass' does not play Bow Ladders.+Power III with that armor makes bowing still a thing
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