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Hitdetection
Last edited on 29 April 2016 - 03:24 AM by Louiie
So basically something changed last week, with the hitdetection. After months of getting use the hitdetection that got introduced in season 11, i just feels really unsmooth.It feels like they changed to 1.8 Hitdection tbh. Its really hard to get like a single double hit now, i think the most ArenaPvP players can agree with me.
Did it get changed because ghost clients easily could bypass it or what? Is that reason?
- Louiie
Posted on 29 April 2016 - 07:45 AM
That the hits doesnt fell smooth anymore like they did 1 week ago. I basically think that the should fix it