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Hitdetection
So basically something changed last week, with the hitdetection. After months of getting use the hitdetection that got introduced in season 11, i just feels really unsmooth.
It feels like they changed to 1.8 Hitdection tbh. Its really hard to get like a single double hit now, i think the most ArenaPvP players can agree with me.
Did it get changed because ghost clients easily could bypass it or what? Is that reason?

- Louiie
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so what are you implying?
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That the hits doesnt fell smooth anymore like they did 1 week ago. I basically think that the should fix it
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seems the same to me tbh
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