Posted on 01 May 2016 - 12:40 AM
It was a strength 1 game and I went to nether at 20 mins. The hit detection and lag is so terrible that your hits don't register, and I died. Please fix this shit.Posted on 01 May 2016 - 01:33 AM
Its not glitched, Its just the loading of the nether spawnpoints of the portals and the mass amount players coming in at once.Last edited on 01 May 2016 - 09:53 PM by ty_rex222
Superjulesgaming wrote
this.
Also, I went in late, almost killed the full diamond with strength and a flame bow, while I was full iron….
I also died
This was the West game with you yms and tiqsy
Posted on 01 May 2016 - 03:00 AM
Superjulesgaming wrote
Is there any way to reduce the lag, or spread out the portal spawns, because I literally had like 4 people come through the portal at once.
Posted on 01 May 2016 - 07:17 PM
Buckay wrote
Superjulesgaming wrote...
Is there any way to reduce the lag, or spread out the portal spawns, because I literally had like 4 people come through the portal at once.
no because of the way portals/nether generation happens. potentially they could preload every single nether chunk but….
Posted on 01 May 2016 - 11:21 PM
SkillAuraOnly wrote
Buckay wrote...
no because of the way portals/nether generation happens. potentially they could preload every single nether chunk but….
It's you!:o
Posted on 01 May 2016 - 11:52 PM
SporkHandles wrote
SkillAuraOnly wrote...
It's you!:o
no it's not
it's @*deleted-67922 in disguise!