Posted on 31 July 2014 - 10:11 PM
@MasterGberry why patch an element of factions?… I don't see the point you guys are trying to make here. I bet there's even a way to counter thisPosted on 31 July 2014 - 10:26 PM
viprite wrote
There is, but its impractical. At first I was for the idea of patching it, now I'm sort of against it
Posted on 01 August 2014 - 12:00 AM
viprite wrote
Theres no defense for this type of cannon, even with claimed corners it can shoot over 10 chunks and it can go trough 100+ roofs no matter what in less than 10 min
Posted on 01 August 2014 - 12:10 AM
viprite wrote
+1
Not enough raiding happens anyways, removing something like this makes it even less encouraged.
Posted on 01 August 2014 - 12:13 AM
It's stupid not to patch it that's why.Posted on 01 August 2014 - 12:14 AM
Cascoid wrote
viprite wrote...
+1
Not enough raiding happens anyways, removing something like this makes it even less encouraged.
+1 plus its causes block placing lag which pisses me off.
Posted on 01 August 2014 - 12:18 AM
XxSprayAndPrey wrote
viprite wrote...
Theres no defense for this type of cannon, even with claimed corners it can shoot over 10 chunks and it can go trough 100+ roofs no matter what in less than 10 min
There are defences for this cannon. Theres no defence that stops a normal cannon either… Whats ur point? There is a defence to stop it working & requires you to modify the cannon. I doubt anyone one on badlion knows that modification anyway. On top of that I doubt someone is going to use it unless you have a fuck tonne of walls, which I highly doubt u do.
Posted on 01 August 2014 - 12:19 AM
Cascoid wrote
viprite wrote...
+1
Not enough raiding happens anyways, removing something like this makes it even less encouraged.
Want a fun fact?
Minecraft wasn't even meant to allow hybriding. It abuses a bug which lets you shoot tnt inside of sand, which makes it not protected by water. This makes this a bug. Mojang haven't patched it and as far as we know, they don't plan to.
The same case is with this cannon. It's letting you shoot sand above the normal level. Mojang haven't fixed this, nor plan to, as far as we know.
My point is, if we're patching one thing that makes raiding so cool, why aren't we patching the real bugs that help raiding? It makes no sense.
I hope you understand this post and the feature gets re-added.
Posted on 01 August 2014 - 12:21 AM
Cascoid wrote
Cascoid wrote...
Want a fun fact?
Minecraft wasn't even meant to allow hybriding. It abuses a bug which lets you shoot tnt inside of sand, which makes it not protected by water. This makes this a bug. Mojang haven't patched at and as far as we know, they don't plan to.
The same case is with this cannon. It's letting you shoot sand above the normal level. Mojang haven't fixed this, nor plan to, as far as we know.
My point is, if we're patching one thing that makes raiding so cool, why aren't we patching the real bugs that help raiding? It makes no sense.
I hope you understand this post and the feature gets re-added.
Posted on 01 August 2014 - 12:34 AM
Adding to the bug thing, mojang purposely left it in as a feature as they also did with obsidian generators.Posted on 01 August 2014 - 12:55 AM
VertX_ wrote
XxSprayAndPrey wrote...
There are defences for this cannon. Theres no defence that stops a normal cannon either… Whats ur point? There is a defence to stop it working & requires you to modify the cannon. I doubt anyone one on badlion knows that modification anyway. On top of that I doubt someone is going to use it unless you have a fuck tonne of walls, which I highly doubt u do.
You've never been to my base then hehe, and there's a reason why this cannon is patched on big servers such as gontroller because it's op. Don't cry when I use this cannon against your base and it gets raided in half an hour.
Posted on 01 August 2014 - 01:44 AM
XxSprayAndPrey wrote
VertX_ wrote...
You've never been to my base then hehe, and there's a reason why this cannon is patched on big servers such as gontroller because it's op. Don't cry when I use this cannon against your base and it gets raided in half an hour.
So I tell you there are defences against the cannon & u threaten to raid me? Good one. Also I believed u said 10 minutes earlier, now its half an hour? Good luck getting it to work with your copy & paste skills. Care to enlighten me on your definition of a fuck tonne?
Posted on 01 August 2014 - 02:02 AM
What do you guys consider a tonne, is my 10 walls and 4 filters good enough or naw?Posted on 01 August 2014 - 02:14 AM
CallmePyrus wrote
On gontroller I think anything above 80 is a fuck tonne. On here 20 would be a fuck tonne imo. But 10 would probably be enough to encourage someone to use a roof cannon. I don't really get why time is a factor? I understand it's more likely someone will log on, but its not like people are on 24-7 anyway. 10 is good anyway (: 1x1 or 2x2 ?
Posted on 01 August 2014 - 02:22 AM
VertX_ wrote
CallmePyrus wrote...
On gontroller I think anything above 80 is a fuck tonne. On here 20 would be a fuck tonne imo. But 10 would probably be enough to encourage someone to use a roof cannon. I don't really get why time is a factor? I understand it's more likely someone will log on, but its not like people are on 24-7 anyway. 10 is good anyway (: 1x1 or 2x2 ?
Triple Post.
Posted on 01 August 2014 - 02:22 AM
VertX_ wrote
CallmePyrus wrote...
On gontroller I think anything above 80 is a fuck tonne. On here 20 would be a fuck tonne imo. But 10 would probably be enough to encourage someone to use a roof cannon. I don't really get why time is a factor? I understand it's more likely someone will log on, but its not like people are on 24-7 anyway. 10 is good anyway (: 1x1 or 2x2 ?
Double Post.
Posted on 01 August 2014 - 02:22 AM
VertX_ wrote
CallmePyrus wrote...
On gontroller I think anything above 80 is a fuck tonne. On here 20 would be a fuck tonne imo. But 10 would probably be enough to encourage someone to use a roof cannon. I don't really get why time is a factor? I understand it's more likely someone will log on, but its not like people are on 24-7 anyway. 10 is good anyway (: 1x1 or 2x2 ?
Highest amount of walls on gontroller is 19, so 80 is more than you should expect lol. Unless it is a sky vault people makes, a regular gontroller base is 4 to 9 chunks inside, then walls from bedrock to sky limit. 19 walls is the current record.
Posted on 01 August 2014 - 02:34 AM
CallmePyrus wrote
VertX_ wrote...
Highest amount of walls on gontroller is 19, so 80 is more than you should expect lol. Unless it is a sky vault people makes, a regular gontroller base is 4 to 9 chunks inside, then walls from bedrock to sky limit. 19 walls is the current record.
Look, I don't know where u get this incorrect information from or if you are talking about the current 'record' amount of walls on gontroller this map considering it only just reset. But if you can travel back in time & look at the amount of walls any top faction had last map, I can tell u it would be more than 19 walls. People say conquer had over 100 walls, I'm not sure if this is an exaggeration or not. Who is this guiness world record holder of 19 walls? You could be famous if you built 10 more! Also how many chunks is your base? 1 or 4?
Posted on 01 August 2014 - 02:34 AM
VertX_ wrote
XxSprayAndPrey wrote...
So I tell you there are defences against the cannon & u threaten to raid me? Good one. Also I believed u said 10 minutes earlier, now its half an hour? Good luck getting it to work with your copy & paste skills. Care to enlighten me on your definition of a fuck tonne?
Your base was already raided *yawn*
Posted on 01 August 2014 - 02:35 AM
CallmePyrus wrote
VertX_ wrote...
Highest amount of walls on gontroller is 19, so 80 is more than you should expect lol. Unless it is a sky vault people makes, a regular gontroller base is 4 to 9 chunks inside, then walls from bedrock to sky limit. 19 walls is the current record.
I agree with VertX_ the max isin't 19 lol my friend has a base on gt and has over 50 walls already. I can show you screenies m8.