Last edited on 19 June 2016 - 11:01 AM by RowlModel
Hello!This is just a little idea that popped in my head but I was thinking that, to make SG a little less boring and more intense and to give the builders something more to do ;), that there could be a custom Badlion death arena at the end of the game during dm, obviously.
PLEASE LET ME KNOW IF YOU LIKE THE GENERAL IDEA BUT HERE ARE JUST SOME ADDITIONAL SUGGESTIONS:
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- Just a few obstacles in the arena (hills to climb on, etc.)
- Arena encloses more as the clock ticks (because no one likes a runner!)
- Everyone starts in a small hole and then get pushed up after a 5 second countdown (like entertainment artists do as their entrance on stage) so no one sees the other players' gear + increased intensity
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Posted on 18 June 2016 - 10:59 PM
Leaning towards a +1 but sort of neutral on this.Posted on 19 June 2016 - 07:47 AM
We actually had to build some deathmatch arenas for maps that were missing them and I guess we could but whether it will be implemented or not is a different story.When you say "pushed" will the players be teleported or literally pushed by a piston or something? Because pistons can cause issues with people getting stuck with lag and stuff.
We already get loads of complaints about how the arena maps aren't good for PvP, so adding lava pools and soul sand really isn't a good idea when you've got a server full of tryhards.
The idea is good though, as shown by all the other servers having their own custom deathmatch arenas.
Posted on 19 June 2016 - 08:59 AM
I like the idea, especially with SG 2.0 soon it will become more of a strategic gamemode instead of ping and gear!Posted on 19 June 2016 - 10:53 AM
DangerousBob wrote
When you say "pushed" will the players be teleported or literally pushed by a piston or something? Because pistons can cause issues with people getting stuck with lag and stuff.
We already get loads of complaints about how the arena maps aren't good for PvP, so adding lava pools and soul sand really isn't a good idea when you've got a server full of tryhards.
The idea is good though, as shown by all the other servers having their own custom deathmatch arenas.
I completely agree now that you point that out; okay, no lava pools or soul sand (I was kind of iffy about that too). And about the entrance, yeah I meant pistons pushing them up but that could definitely cause issues. Instead, how about we're all in 1x1 glass chambers with a 5 second countdown then they release us into the open field to survive?
[The glass can even change colors according to the clock. For example:
5 seconds=Dark Green glass
4=Light Green
3=Yellow
2=Orange
1=Red
then release or vanishes, not needed at all, just something to make the countdown more intense]
Posted on 19 June 2016 - 10:58 AM
KingMolecule wrote
Yes! I've been thinking of a few new things, this was just one of them that I released publically, to try and make Badlion SG more intense and fun because, unfortunately, the community is slowly fading and not as many appreciate it anymore. I think once 2.0 comes out, people will enjoy it for a while but then go back to what they were doing before after a period of time. That's why we need to make it as good (and maybe even more unique) as we can NOW to prevent this from happening (as fast maybe).
So please if you guys have any ideas on how to make SURVIVAL GAMES (think survival and how it could be more difficult since this is now probably the biggest competitive PvP server) a more fun gamemode! :)
Posted on 19 June 2016 - 03:11 PM
I also like the idea of the pistons pushing you up and stuff like the actual hunger game! XD