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Increase player entity-tracking-range
I have noticed in cube core specifically, players frequently disappear at small to medium distances. This ruins the archering experience.
Increasing the entity-tracking-range in the spigot.yml will cause no extra server stress and will boost the performance of the bow.
It will only decrease the performance of the user which is negligent. Again, this will not decrease server performance.
So, I request that badlion increases this range 30-40 blocks more.
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G0ldManPox wrote


Increasing the entity-tracking-range in the spigot.yml will cause no extra server stress

LOOOOOOOOOOOOOOOOL

You are so far from correct it hurts

@prplz @git to make sure it's not set incorrectly
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Oh sorry. I was just reading the spigot configuration wiki: Your text to link here...

It states "Does not improve server performance to change these values. These will only help client side lag when lowering these. "

I guess maybe that isn't completely true? Does it indeed cause server lag?
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G0ldManPox wrote

Oh sorry. I was just reading the spigot configuration wiki: Your text to link here...

It states "Does not improve server performance to change these values. These will only help client side lag when lowering these. "

I guess maybe that isn't completely true? Does it indeed cause server lag?
@Archybot
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The current value is correct for the tracking range for players. Archer damage is capped past a certain distance so you would not be doing any more damage to players that you can't see.
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@git
Although archer damage is capped, the fact that an archer can't see players at small-medium distances is too big of a compromise for the archer class. I get that it allegedly stresses the server, but the compromise for that is too large. Right now with the current setup on cubecore, archer class is insanely weak and the low tracking range makes the class even weaker.
So I urge badlion to improve this sub-par archer experience. May I ask what is the current value?
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The current tracking range is 64 blocks for players. I am not sure what you consider to be "small-medium" but maybe do more testing if you think this is a bug.
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