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Queue System
I really like the queue system I think it's a great step forward for putting minecraft on the map for competitive gaming. However, it's unfair for smaller ladders, such as Gapple or Ironsoup. What I mean is, the only people on the website leaderboard is people who can play 20 matches. Since I'm 6-0 gapple, I can no longer queue pretty much anyone, and I am forced to wait until more people reach the level which I'm at. I would suggest making the qualification round a little more lenient on who you queue, perhaps making the range larger. I understand the more I wait the more chance I have to queue someone, however I've been in queue for 5+ minutes (to the point it tells me it can't queue me with anyone) I'm not sure exactly how to fix the problem, but I'm sure you guys could think of something

tl;dr

Build isn't the only ladder!
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Gapple is the 2nd-3rd most popular ladder, after Build or possibly SG
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Unshift wrote

Gapple is the 2nd-3rd most popular ladder, after Build or possibly SG

But that doesn't make it popular
http://prnt.sc/bxvjiy Gapple
http://prnt.sc/bxvjlo Build

Build is probably around 20x at least more popular than gapple. Nothing can compete, it sucks all the players out of ladders. (It's the reason potpvp died on BL in the first place) Unfortunately there's nothing going to be done about a ladder that makes badlion thrive, but there needs to be a way to funnel more players to gapple and other unpopular ladders.
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cancercancer wrote

Unshift wrote...


But that doesn't make it popular
http://prnt.sc/bxvjiy Gapple
http://prnt.sc/bxvjlo Build

Build is probably around 20x at least more popular than gapple. Nothing can compete, it sucks all the players out of ladders. (It's the reason potpvp died on BL in the first place) Unfortunately there's nothing going to be done about a ladder that makes badlion thrive, but there needs to be a way to funnel more players to gapple and other unpopular ladders.
yeah but I said 2nd or 3rd after Build.
Haven't really looked at gapple now but there was always 16+ players in gapple during peak times, 10-20 in sg. You have it way easier than people in like archer or diamond.
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Unshift wrote

cancercancer wrote...

yeah but I said 2nd or 3rd after Build.
Haven't really looked at gapple now but there was always 16+ players in gapple during peak times, 10-20 in sg. You have it way easier than people in like archer or diamond.
But does that make it fair? If the 2nd most popular kit according to you, has trouble putting people to queue against, then isn't it unfair for EVERY kit besides build? You're helping my point, when it comes to the fact that the queue system is meant for kits with a surplus of players. Not 10 during peak times
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cancercancer wrote

Unshift wrote...

But does that make it fair? If the 2nd most popular kit according to you, has trouble putting people to queue against, then isn't it unfair for EVERY kit besides build? You're helping my point, when it comes to the fact that the queue system is meant for kits with a surplus of players. Not 10 during peak times
No, I was just stating facts, I wasn't trying to contradict you or anything.
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