Posted on 05 August 2016 - 01:23 PM
ThatOneCombo wrote
MeMyselfAndCube wrote...
yes we do
Oh no bowspamming in a BOW ladder , the horror…
Posted on 05 August 2016 - 02:44 PM
Radioactivebeans wrote
ThatOneCombo wrote...
Oh no bowspamming in a BOW ladder , the horror…
lol.
I didn't play too much UHC last season, but the fact that we had infinity made it so I could drop arrows, and fire shots without having to worry about conserve ammo, like in the OCN ladders. Plus, UHC was the only way to practice normal archery, without speed, punch, or perals. The removal of Adv. UHC makes Badlion even more melee-based, so they should fix this bow ladder at least. +1
Posted on 06 August 2016 - 11:13 AM
Bump so gberry sees this and decides on somethingLast edited on 08 August 2016 - 12:03 AM by 51ShadesOfAids
MeMyselfAndCube wrote
Posted on 07 August 2016 - 07:40 AM
51ShadesOfAids wrote
MeMyselfAndCube wrote...
Posted on 07 August 2016 - 08:46 PM
PingClient wrote
Posted on 07 August 2016 - 10:22 PM
PingClient wrote
I mean, now all people do is sword spam
Posted on 07 August 2016 - 10:36 PM
DaBakerMC wrote
Posted on 08 August 2016 - 12:00 AM
+1. Archer is all about long range. Sure you could bow boost near your opponent but the punch 2 just turns it back to a long range. UHC was good since it was an actual bow fight that you would do it real 2 hour UHC scenarios. It's basically like Roxbot.On the flip side, 64 arrows should be enough for a UHC. If you think about it, everyone has 18 hearts in total and each shot takes 1 - 1.5 away. That about 1/4 of arrows needed to be hit in order for the match to be over. I never ran out of arrows when playing UHC (mostly in unranked).
I still support the idea. I love bow fights and if I ever run out of arrows, I would want an increase in arrows.