Last edited on 28 July 2016 - 12:57 AM by CelestAdri
So I will be ordering each idea with a number. If you agree and want the idea implemented you would type the number that the idea is and either +1 or if you don't want it -1. For example if I wanted to implement idea #4 I would type "#4|+1"#1:I understand badlion needs to make money and with the amounts of people coming on daily the servers are probably very loaded resulting in more money, but isn't badlion supposed to be a practice server? A practice server is a server where you can practice as much as possible but with the limited unranked matches it makes it difficult for free to play players like myself. People might say "Can't you just duel people." With the knew lobby system there aren't many people that can duel you(I would not remove the lobyy system, helps lag).
#2:This one is quite difficult to understand I will try my best. I love the knew ranking system don't get me wrong, but there are a lot of things that badlion can do to help improve it. 1 thing badlion can do, but may be very difficult is make a "health points" system. By this I mean you should lose less rating if you had more "health points." By this I mean if someone beats you in BuildUHC with 4 hearts and he has 4 gaps and 3 heads left then he would have 38 "health points." I calculated this by making a gap 4 "health points" and a head 6 "health points" because virtually that is how many hearts it is. That number seems a little big because the absorption hearts feel less than 2 hearts, but if badlion decides to add this they can figure out the specifics. This makes since because the person who didn't use the gaps gets punished by losing elo but shouldn't get very punished as he is the more skilled player, he just didn't play
it "smart"
#3:This one is kind of stupid, but badlion can find a way to improve on it. Since GCheat knows at exactly which times a player was hacking, if someone gets banned for hacking the matches the player was hacking in could get removed and the player who lost rating from that match gets it back. I got this idea from CS:GO as in there if someone gets "VAC Banned" the matches played with the player gets removed. To help this stay more constant, it should't fluctuate other peoples ratings as if the matches after the hacker were different.
#4:KB
#5:Remove pot ladders from arena pvp. I'm almost 100% sure this won't happen, but just hear me out. The "Kohi" community died out because of the merge to arena pvp. I still saw a lot of people on the kohi-Badlion server(where kohi had it's own place in badlion). Now I barely see anyone playing those. We can all agree pot pvp is VERY different to non-speed related pvp. This effects global players because then they have to learn a new style of pvp. Also to go more in depth this helps to reach you're HIGHEST goal;money. If you had a dedicated "kohi server" with limited ranked matches, since the full kohi players would want that and more pot pvpers will play on it, the pot pvpers on the server will be more persuaded to buy donator to play with all the other great pot pvpers.
Thanks and hopefully a couple of these will be added. If you guys liked these ideas I will start posting 5 new ideas every single week, thanks. Sorry for mistypes its late and I'm really tired.
Last edited on 28 July 2016 - 01:06 AM by Archybot
kemmantra wrote
#1:I understand badlion needs to make money and with the amounts of people coming on daily the servers are probably very loaded resulting in more money, but isn't badlion supposed to be a practice server? A practice server is a server where you can practice as much as possible but with the limited unranked matches it makes it difficult for free to play players like myself. People might say "Can't you just duel people." With the knew lobby system there aren't many people that can duel you(I would not remove the lobyy system, helps lag).
You can get a total of 40 ranked matches and 30 unranked matches for free per day. This is 2-5 hours a day depending on the kit. You also have 2 unlimited unranked ladders each day that don't count. You also have access to small UHC's, FFA, events, SG, and other stuff for free. I spend less time a week in games I pay 15$ a month or more to play then a lot of free players in a day. If you are going to use our server for that much time a day, you should be supporting it for 5$ a month, or get over it.
Anonymous Quote
it "smart"
No, you either win or lose. Any system you design like this will be exploited by both people who don't want to lose points, and people who want to gain a lot of points.
Anonymous Quote
In CSGO, it's a net neutral when VAC bans go out. You can have cheaters on your side, and cheaters on the enemy side, which typically balances out well so your rating actually doesn't change much. In Badlion, it is always a net positive for you. You could also exploit this by playing against a cheater friend a lot, losing a lot of MMR, then regain your MMR legit, then when he gets banned all of a sudden you are several ranks higher then you belong.
Anonymous Quote
No
Anonymous Quote
Why you say to remove potpvp is the exact reason global exists -> to become a master of all sorts of minecraft PvP, not just UHC. Global literally exists to reward players for being top at multiple styles of PvP. So no
Last edited on 28 July 2016 - 01:09 AM by Jmqcc
When will people stop bashing on the new unranked system. They added all the kits including BUILD. This was the tradeoffLast edited on 28 July 2016 - 01:44 AM by CelestAdri
Archybot wrote
kemmantra wrote...
You can get a total of 40 ranked matches and 30 unranked matches for free per day. This is 2-5 hours a day depending on the kit. You also have 2 unlimited unranked ladders each day that don't count. You also have access to small UHC's, FFA, events, SG, and other stuff for free. I spend less time a week in games I pay 15$ a month or more to play then a lot of free players in a day. If you are going to use our server for that much time a day, you should be supporting it for 5$ a month, or get over it.
kemmantra-Bro thats you're experience, but what about the countless others that can't spend money on the game. I understand you're point, i've had both donor and non-donor for a very long time and know both very well, which unlike you only experience the "donator" side of things. I know since you're the leader you have to look at all POV, but if experiencing can give out much more detail than looking at a POV. I'll be totaly honest I dont play un-ranked, but I've heard countless amounts of times this effecting the players out there to improve. Also about the "small UHC's, FFA, events, SG, and other stuff for free." You literaly just proved my point in that sentence. Look at the numbers of people playing small uhcs,ffa,events, sg, and other stuff, its probably a lot more than unranked pvp(probably shouldn't be talking about unranked, didn't know you get 2 unlimted kits). Why not use that extremly smart brain of yours(no sarcasm) to find ideas to implement donator perks inside those.
Anonymous Quote...
No, you either win or lose. Any system you design like this will be exploited by both people who don't want to lose points, and people who want to gain a lot of points.
kemmantra-wtf are you saying bro, best you could come up with? ****WHY DID YOU ADD CONSISTENCY TO THE RANKING SYSTEM**** Adding this "health points" idea is basically the same principle
Anonymous Quote...
In CSGO, it's a net neutral when VAC bans go out. You can have cheaters on your side, and cheaters on the enemy side, which typically balances out well so your rating actually doesn't change much. In Badlion, it is always a net positive for you. You could also exploit this by playing against a cheater friend a lot, losing a lot of MMR, then regain your MMR legit, then when he gets banned all of a sudden you are several ranks higher then you belong.
kemmantra-You got me. I would like to add on to my idea if someone gets banned and you fought them you have a couple placement matches(maybe like two wins or something) until you get yu're rank back.
Anonymous Quote...
No
kemmantra-I'll be totally honest this knew KB supports fast clickers way more than they support non-fast clickers I liked the balaence where if you were good you could aim and click fast now you dont even need to aim.
Anonymous Quote...
Why you say to remove potpvp is the exact reason global exists -> to become a master of all sorts of minecraft PvP, not just UHC. Global literally exists to reward players for being top at multiple styles of PvP. So no
kemmantra-OK, OK but we can both agree you will make more money if you brought back the Kohi server on badlion, but not to merge in arena pvp. Maybe still have those for global but still make a competitive side server where you could also have limited matches.
@Archybot
Posted on 29 July 2016 - 12:43 PM
anyone actually read what he said?I didnt.
Posted on 29 July 2016 - 12:46 PM
SirDeqdly wrote
I didnt.
I did.
Regret
Posted on 29 July 2016 - 12:48 PM
Methodically wrote
SirDeqdly wrote...
I did.
Regret
hahaha