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UHC points
I have a way to keep UHC stats more organized and stuff.

It is a point system where with different statistics you earn points and that is how you can move up on the "leaderboards" Here is an example

A win= 100 points (Different statistics for ffa, to2, to3's so on and so on)

A kill= 5 points

Mining a diamond= 1 point

getting he most kills= 15 points

General stuff like that so the UHC stats will be more organized but there can be games without points

There is a lot to improve on in this system but I think it would be a cool implement none the less
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The way it is as of now is fine.
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sewl wrote

The way it is as of now is fine.
I disagree
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UHC's will be kept at an overall gameplay level. Trying to evaluate a game like this where you can mine or kill all game is not really ideal to determine who is the best. You either win or you lose.
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MasterGberry wrote

UHC's will be kept at an overall gameplay level. Trying to evaluate a game like this where you can mine or kill all game is not really ideal to determine who is the best. You either win or you lose.
With this it could be for the gamemodes where like the lapis gives you an Exp bottle or something (I forgot what they are called) just an idea
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MasterGberry wrote

UHC's will be kept at an overall gameplay level. Trying to evaluate a game like this where you can mine or kill all game is not really ideal to determine who is the best. You either win or you lose.
Agreed.
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