Posted on 18 August 2016 - 11:35 PM
Currently if a player is at full health it shows "20 hearts"Instead it should show 10 hearts instead
The current system
20 HP=10 hearts
19 HP= 9.5 hearts
18 HP= 9 hearts
And so on
New System
10 Hearts= 10 HP
9.5 Hearts= 9.5 HP
Idk I would like this better it would be less confusing
Leave opinions below…
Posted on 19 August 2016 - 12:22 AM
I agree with this because of bow health checks. Keep in mind this is more work because that is 20/20 is default health bars in Minecraft.Posted on 19 August 2016 - 10:50 PM
I believe an argument has been made against this previously (not specific to Build UHC) in that it's more complicated with a decimal, but I'd prefer it as it's consistent with the chat message. Then again, this is how it is in Badlion UHC. Maybe have an option to toggle between the 20 point scale and a 10.0 or 100 point scale.Posted on 19 August 2016 - 10:56 PM
IronicGolems wrote
Posted on 20 August 2016 - 05:43 AM
+1Even better would be if you could toggle between:
20 Health Points (eg. 15/20)
10 Hearts (eg. 7.5/10)
Off
Posted on 20 August 2016 - 01:35 PM
Unshift wrote
IronicGolems wrote...
Hmmm… I disagree! I like the 100 point scale! I guess the truth is that this is largely a matter of preference, and for this reason the ability to switch between scales would be great!
Posted on 20 August 2016 - 06:37 PM
IronicGolems wrote
Unshift wrote...
Hmmm… I disagree! I like the 100 point scale! I guess the truth is that this is largely a matter of preference, and for this reason the ability to switch between scales would be great!
Posted on 20 August 2016 - 08:44 PM
-1 cuz it's like this in UHC and Build and it has been like this for a while no 1 really hated it and I am not complainingPosted on 21 August 2016 - 07:33 AM
ChugMore wrote
Posted on 21 August 2016 - 01:41 PM
Jinxful wrote
ChugMore wrote...
Yea, but what's the point of changing it, it is just prob gonna add an ass mode more glitches to Badlion somehow like all there other updates o;