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Suggestions [UPDATED]
Last edited on 31 October 2016 - 12:39 PM by Starlights_
CustomizationExtreme customization of the Player List and Sidebar.
Introduction of themes so every player can personalize their Badlion experience based on their tastes.
Donators+ can reorder the ladders/change their names in the unranked/ranked matches menu, per player.
Renaming custom kits
Switch between enderpearl cooldown showing on the sidebar/xp bar or saturation bar(*with the SaturationDisplay mod).Being able to do the same for arrows left, healing points/potions/soups/… .
Posibility of different sound packs.
Creating drafts on forums
As I was slowly creating this thread I realised how useful one would be but only in certain situations, just a thing to point out.
Show remaining potions/healing
When seeing an opponent inventory you can see their amount of pots left (NoDebuff,Debuff,Vanilla) and soups for IronSoup
Well for BuildUHC,UHC and SG the story goes a bit different, introducing healing points (1 head = 2+4=6 healing points,1 gapple = 2+2=4 healing points), healing points appearing in player inventories after dying.
And outside of the arena pvp, where fights aren't always fair gear points (1 wood sword = 3 points,1 stone sword = 4,5 points and so on and 1 armor bar = 1.75 gear points)
You will see their use below, other than easily determining which one has more potions,healing.
Having the option of choosing if you want to see the healing points/… or not at the end of the game in party fights/custom kits.
Network currency
Pretty self explanatory, coins in other words.
-Arena : You get a proportional amount of coins for every match, being able to get coins even when losing(not that easy)depending on the amount of hearts left and potions/healing points(if it is the case), killstreaks can influence the amount of coins.
-Sg: You get a proportional amount of coins for every kill, being able to gain coins when dying only if the opponent was very low on health or there was a huge gear equipment(debatable)[gear points] and for every win, the number of kills having an influence.
-UhcMeetup/FFA: Same as SG except the healing points/potions have an influence.
-UHC/MiniUHC: Same as SG
-Vault Battles/KohiGames: Same as
Others
You can use coins to buy cosmetic cases or a few selections of trails/pets/…
For every match of UHCMeetup won you gain 5 ranked matches and 10 unranked matches.
Lions get 1 cosmetic case every month.
In 2v2,3v3 the healing points/potions/gear potions add together.
/fly in other lobbies
Option to buy UHC whitelist for coins
Easter eggs in lobbies, one player can claim one easter egg per game lobby being rewarded with coins,ranked matches.
Check this out for a settings revamp, outdated https://embed.gyazo.com/de5776c3db12be3b242da3aba0e93ba3.png.
Kits
Bringing back some kits to unranked such as Skywars,Gold OCN,Archer S10,the knockback 10 kit
Addition of
-1 tap kit (Sharp X diamond sword,Power X bow ; 1 arrow,fishing rod with 5 uses)
-FireUHC-Good for practicing hotkeys, prepares you for a real UHC.
Armor : D Helmet (Proj Prot I), D Chestplate (Prot II), I Leggings (Proj Prot I), D Boots (Prot 2),
Weapons : D Sword (Sharp II), I Sword (Fire Aspect I, Sharp I), Bow (Power II)
Others : D Pickaxe, D Axe, Steak (64), Arrows (32), CobbleStone (32), Wooden Planks (32), Golden Heads (2), Golden Apple (4)
Absorption : On, Block Placing : On)
-Spleef
Posted on 12 October 2016 - 11:21 AM
You should put this in community ideas/suggestions as this doesn't relate to staff.Last edited on 12 October 2016 - 12:19 PM by BlizzardPlayz
If you want us to we can move it.Posted on 13 October 2016 - 01:30 PM
MeMyselfAndCube wrote
Moved!
Posted on 13 October 2016 - 01:33 PM