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Capture The Flag Bugs
Hello.
So I've been recently playing Capture the Flag on Badlion but I get 30 fps when playing it. When I go into the hub I'm getting lots more.
Also auto restart seems broken. You have to log-off the server and then back in, I'd suggest making it like SG with 32 players (8 on a team) and then restart after the game. (With pre-game hub)

Just thought I'd let you know this. :)
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We are currently aware of the bugs with auto restarting and fixing the process of that.

To investigate the fps lag can you give next information please:
- Exact MC version
- Using any mods
- Is it certain moments you have fps drops (near a flag/whole game …)

Thanks for reporting by the way :D
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- Exact MC version: Optifine 1.8.9
- Using any mods: No mods but Optifine's default mods
- Is it certain moments you have fps drops (near a flag/whole game …): The whole game
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Samfay wrote

- Exact MC version: Optifine 1.8.9
- Using any mods: No mods but Optifine's default mods
- Is it certain moments you have fps drops (near a flag/whole game …): The whole game

In general the game is very fps intensive due to the large number of players in a small map
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@GyllieGyllie ^
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We're looking into the problems with players having fps problems but thanks for reporting.
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I get like 15fps in CTF and people call me bad lol
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SirDeqdly wrote

I get like 15fps in CTF and people call me bad lol


Thanks for your report.
To investigate the fps lag can you give next information please:
- Exact MC version
- Using any mods
- Is it certain moments you have fps drops (near a flag/whole game …)
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ThomasssMC wrote

SirDeqdly wrote...



Thanks for your report.
To investigate the fps lag can you give next information please:
- Exact MC version
- Using any mods
- Is it certain moments you have fps drops (near a flag/whole game …)


1.7

Status effect Armor HUD mod OF TCPnodelay

And I lag the whole game
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Use default texture pack and come back to report the same issue if it exists.
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