Posted on 24 October 2016 - 07:06 PM
Yea why did you remove kdr, deaths and some other negative stats as @Luancool saod. You should be PUNISHED for dying a lot, which would be displayed on /stats. Just imagine if kdr was removed from UHC stats.Posted on 24 October 2016 - 09:23 PM
I like the updates except removing kdr because that might be one of the ways clans recruit other people in the future.Posted on 24 October 2016 - 09:52 PM
Ryankoo1 wrote
Capture the flag
Posted on 25 October 2016 - 03:09 AM
Jinxful wrote
A long time ago people didn't play SG 1.0 because we showed negative stats. Then archy removed those negative stats because people were complaining so much about it. However, I don't remember the reasoning behind it and it seems odd now that I think about it because Badlion is a competitive server.
Posted on 25 October 2016 - 01:19 PM
SmellyPenguin wrote
Jinxful wrote...
A long time ago people didn't play SG 1.0 because we showed negative stats. Then archy removed those negative stats because people were complaining so much about it. However, I don't remember the reasoning behind it and it seems odd now that I think about it because Badlion is a competitive server.
so bring them back pls? :D
Posted on 25 October 2016 - 09:36 PM
Luancool wrote
SmellyPenguin wrote...
so bring them back pls? :D
Duno see what archy thinks
Last edited on 26 October 2016 - 03:34 PM by Devoker
SmellyPenguin wrote
Jinxful wrote...
A long time ago people didn't play SG 1.0 because we showed negative stats. Then archy removed those negative stats because people were complaining so much about it. However, I don't remember the reasoning behind it and it seems odd now that I think about it because Badlion is a competitive server.
Tbh I can play CTF much more casually now with the kdr removed. It's a mental thing like even if u know elo/points don't matter in real life, you'll still rage when you lose. Same thing with kdr just not as much. Also in CTF people shouldn't be kill feeding. The point of the game is to attack other flags and defend your own… or die trying.
Posted on 26 October 2016 - 05:49 PM
Devoker wrote
SmellyPenguin wrote...
Tbh I can play CTF much more casually now with the kdr removed. It's a mental thing like even if u know elo/points don't matter in real life, you'll still rage when you lose. Same thing with kdr just not as much. Also in CTF people shouldn't be kill feeding. The point of the game is to attack other flags and defend your own… or die trying.
Yeah this was pretty much archy's explanation too. He's decided to leave KDR out.
Posted on 28 October 2016 - 06:13 PM
Since there is four teams playing at a time, mods would really need to regulate teaming in the $1500 Tourny. If two clans that are friends are playing they may not go for each other, but who knows there's a cash prize.Posted on 02 November 2016 - 07:05 PM
Is their a player chance to build there own CTF Maps made in Vanilla minecraft and post to forum?Last edited on 26 November 2016 - 11:14 AM by *deleted-96553
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