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Fix the ratings for sg
Last edited on 13 November 2016 - 10:34 PM by c________RUNc__h
For sg basing the ratings off of kills is inaccurate in skill level, People who could be terrible at the game but manage to clean up fights can be placed high because of this and overall this is not a great way to determine skill. The rating system should be based on wins to losses (wins in time played because u don't have deaths) because it will show more skill overall and be less likely to give rating that is not deserved, the reason for this is because lasting the whole match to dm each time is not the easiest thing to do let alone wining a 1v1v1v1 in dm. For example, I have about 9-9.5 hours played and 32 wins however I am only a gold 3 meanwhile I see people who are emerald 5, 4, 3 and even 2 who are like silvers on sg in the arena, and only have 5 or 6 total wins. Overall it just seems more logical to base the rating system off this rather than kills.