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BuildUHC Kit Suggestion

Kikzo wrote

Rocktah wrote...


well no 1. 99% prefer melee over bowing, those who like bow better usually cant melee at all and thats why and 2. kakor is one of the best with the rod anyways so gg

You are literally pulling numbers from thin air. Everyone who thinks there should be less arrows constantly says "everyone says there are too many arrows, remove some!!1!1!!" Yet it's not that black and white. The reason build is such a successful kit is due to the ability to take the match in any direction. The bow is part of that. It's so rare I encounter someone who literally only bowspams, and even still, I just wall up and there isn't a problem. Sure, I'm not at your level so I can't judge that much, I'm sure at your rating everyone is sweaty as hell, but I don't see the problem with walling up? This was mentioned and the counter argument was that you're a much better player and you never said why you can't just wall up so I'm curious.
In any case, at least from my view (and I'll probably discuss with other CMs about this) the arrow count/lava count is fine because of the possible counters, and those aspects are what made it a good kit.
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Metarus wrote

Kikzo wrote...


You are literally pulling numbers from thin air. Everyone who thinks there should be less arrows constantly says "everyone says there are too many arrows, remove some!!1!1!!" Yet it's not that black and white. The reason build is such a successful kit is due to the ability to take the match in any direction. The bow is part of that. It's so rare I encounter someone who literally only bowspams, and even still, I just wall up and there isn't a problem. Sure, I'm not at your level so I can't judge that much, I'm sure at your rating everyone is sweaty as hell, but I don't see the problem with walling up? This was mentioned and the counter argument was that you're a much better player and you never said why you can't just wall up so I'm curious.
In any case, at least from my view (and I'll probably discuss with other CMs about this) the arrow count/lava count is fine because of the possible counters, and those aspects are what made it a good kit.

… and you're pulling statements from thin air. Would love to see any kind of proof to back up what you've said to why Build is a successful kit because that's… wrong. Practically it's famous because UHC itself is famous and UHC is famous because YouTubers made it famous. And Build resembles a UHC scenario. I like(d) Build because it is the only ladder with a rod and good KB (back then), now when you see a fair 1v1 in Build what do you see? Melee or bowing?
And the problem about walling is that people build their fortress so there is no way to have an even fight. It usually just ends with someone getting glitched in Lava or dying because he gets stuck in a block which SURELY is not how these games are supposed to be played
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dicd wrote

_nightpvp_ wrote...

I don't even understand what you're trying to say, what is filling ME with rage is your lack of GRAMMAR


I'm so sorry sir, see, I didn't know I was being graded on grammar on the forums of a server that runs a block game. If you don't understand what i'm saying, then why wouls you make ann argument an assumption and an insult based off of what I said

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_nightpvp_ wrote

dicd wrote...



I'm so sorry sir, see, I didn't know I was being graded on grammar on the forums of a server that runs a block game. If you don't understand what i'm saying, then why wouls you make ann argument an assumption and an insult based off of what I said

god damn illiteracy is hurting my eyes
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1: +1
2: +1
3: +1
4: +1
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1. -1
2. +1
3. +1
4. -1
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Automatically Deleted
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Zaptelus wrote

Jarecl wrote...

Yeah we need more UHC fans!!!

-1
48
1 lava
+1
lololol
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Kakor wrote

Rocktah wrote...



Why on earth would I go in melee when you have blocked all of my waters?

I blocked your last water at the end.
You just ran the whole fight, I had enough of you.
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The blocks disappearing thing is actually brilliant, never thought of that. Combine it with arrows being ~half a stack, and build would be a much more dynamic and interesting kit.

I'll talk with the other CMs about this, because I personally think it's the only good suggestion someone has made about build in forever.
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-snip-
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TS720p wrote

Jmqcc wrote...

This never happened. If it did and they changed it back then riots would occur in the capital.


builduhc used to have 2 stacks of arrows I thought?
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Unwise wrote

The blocks disappearing thing is actually brilliant, never thought of that. Combine it with arrows being ~half a stack, and build would be a much more dynamic and interesting kit.

I'll talk with the other CMs about this, because I personally think it's the only good suggestion someone has made about build in forever.

Exactly my point, but everyone else seems to hate it… maybe that could be a thing alongside a lot of other changes in a whole new kit, eg IronBuildUHC which in my opinion was the best kit ever on Badlion
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1. neutral
2. yes (32-48)
3. 1 lava, no fns
4. they've already tried it
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Kikzo wrote

Metarus wrote...


… and you're pulling statements from thin air. Would love to see any kind of proof to back up what you've said to why Build is a successful kit because that's… wrong. Practically it's famous because UHC itself is famous and UHC is famous because YouTubers made it famous. And Build resembles a UHC scenario. I like(d) Build because it is the only ladder with a rod and good KB (back then), now when you see a fair 1v1 in Build what do you see? Melee or bowing?
And the problem about walling is that people build their fortress so there is no way to have an even fight. It usually just ends with someone getting glitched in Lava or dying because he gets stuck in a block which SURELY is not how these games are supposed to be played
Mhm.
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Rocktah wrote

Kakor wrote...


I blocked your last water at the end.
You just ran the whole fight, I had enough of you.


Show me the fight, you must have been playing on an alt.
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Kakor wrote

Rocktah wrote...



Show me the fight, you must have been playing on an alt.

Yes I was I doubt I can find it, it was like a month ago.
Here's what you said to me
http://image.prntscr.com/image/e8a49dfdbecd4d9f975729fe37af4579.png
Actually that picture is enough here it is https://www.badlion.net/match/arenapvp/1v1/9893411.
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Rocktah wrote

Kakor wrote...


Yes I was I doubt I can find it, it was like a month ago.
Here's what you said to me
http://image.prntscr.com/image/e8a49dfdbecd4d9f975729fe37af4579.png
Actually that picture is enough here it is https://www.badlion.net/match/arenapvp/1v1/9893411.


Well I didn't even remember saying that, I guess I got salty after you just lava bucketed me to death. Srry
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Kakor wrote

Rocktah wrote...



Well I didn't even remember saying that, I guess I got salty after you just lava bucketed me to death. Srry

It's fine, I don't get offended over the internet.
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What I am going to write is just my honest opinion from my POV. I do not mean to disrespect anyone or anything by this but I don't think I have ever written about this.


1. As of now, blocks disappearing would be an unpleasant change. In some scenarios I run out of blocks if I involve into a long bow fight, but in average matches I need to stay by some walls to not take stupid damage and that wall suddenly disappearing would just partially ruin the game.

2. PvP was never just about melee, not to mention the bow was first followed by the sword. I would honestly be cooler with 48 arrows or 32 arrows that you could pick up and imo that would satisfy all of the normal bow needs in a Build UHC match. The arrows weren't so big of a problem when Build was first introduced but it seems that as time passes by, the community keeps getting more and more competitive which is a GOOD thing.

3. As much as I hate getting more times into the lava than in engaging a melee fight I would prefer to stick to the lava. Build UHC has become more of its own gamemode than a practice for UHC. Yes, you might see people (like steamers) using FnS in UHCs but with current Build armor the FnS would be used more of forcing the opponent to water.

4. This is something I agree with. I absolutely love the S14 knockback for non-speed ladders such as Diamond or even SG(without thinking it's not the type of knockback I like when mainly rodding) but I will always like the S12 or S11 Build knockback more(only for the Build ladder). Yes, I am very open to changes and stick to them but I feel that the S12 knockback required more skill which might be totally inaccurate as the only changes would very minimal or optimizations (such as higher TPS).

I do not know what others will say but I am looking forward to see a little bit of a revamped Build kit after 6 seasons. We(if I can speak so) are always happy to see feedback and if you've got something to say, feel free to post it as long as it's constructive feedback and not constant complaining.
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