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Remove infinity bow on UHC
I feel that UHC should be bowing and swording, not just bowing. In regular UHC I don't see many people getting an infinity bow.

It should lower to 48 or somewhere around there.

tyty for reed
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no
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I can agree because in Actual UHC there is a low chance on getting an infinity bow, but at the same time UHC has a lot to do with the bow.

But on the bad side if you do manage to get an infinity bow, there could be a lot it complains on this nasty phrase that people get… "Bow spam". I don't really take this ladder competitively or play it that often. So that's my opinion on this.

But since I use the bow a lot I say no to this topic
But great idea sticksonsticks
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I disagree, this is what really differentiates UHC from iron OCN. I also don't see many people in UHC with proj 2 prot 2 iron and only sharp 1 power 1(?), and no extra diamonds at all, let alone not having any other gear (water buckets, pickaxes, blocks?). If the infinity really should go, people should be given 2 and a half stacks of arrows or so (usually what I have when going to fight at 0 0), but honestly your only argument is that it's not how it would be in an actual UHC, while there are lots of other things that also aren't. UHC can be sword and bow, just get into a sword fight with them. Badlion maps are leaned towards sword fights much more than Vanilla terrain in a UHC.
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I just wants bows removed from every single ladder for everyone except me.
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BurntCactus wrote

I just wants bows removed from every single ladder for everyone except me.

I Understand
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It would be more like UHC. +1

camdog4soccer wrote

I can agree because in Actual UHC there is a low chance on getting an infinity bow, but at the same time UHC has a lot to do with the bow.
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In a UHC match, you generally don't run out of arrows unless you're underequipped.
This shouldn't be implemented.
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iSluff wrote

I disagree, this is what really differentiates UHC from iron OCN. I also don't see many people in UHC with proj 2 prot 2 iron and only sharp 1 power 1(?), and no extra diamonds at all, let alone not having any other gear (water buckets, pickaxes, blocks?). If the infinity really should go, people should be given 2 and a half stacks of arrows or so (usually what I have when going to fight at 0 0), but honestly your only argument is that it's not how it would be in an actual UHC, while there are lots of other things that also aren't. UHC can be sword and bow, just get into a sword fight with them. Badlion maps are leaned towards sword fights much more than Vanilla terrain in a UHC.


Differentiates UHC from Iron OCN? Look, we already see enough bow spamming in Iron OCN, UHC adds on 10x more. There's no change in increasing something. The armor/gear is a whole other thing and has nothing to do with this. This is about removing Infinity from UHC. Also, it is unclear what your argument is, I'm guessing it is people get a lot of arrows in actual UHC matches. Same applies for OCN (the server itself) and MCSG. People can just get stacks and stacks of arrows in the chests on OCN, and luck out on MCSG. The bows take out the "HardCore" in UHC as people can just sit back and literally not use their sword at all in every single match they are in. Trust me, I had this happen to me before.

Also, addressing earlier comment, 48 arrows is too much, it would make literally no difference if people ran around in the ladder with nearly a stack of arrows. With your hearts not being able to regen it should be A LOT lesser than that.

btw you just sided against yourself when you said "badlion maps are leaned towards sword fights much more than Vanilla terrain in a UHC" adding on to why Infinity arrows is too much on UHC.
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Morsinius wrote

In a UHC match, you generally don't run out of arrows unless you're underequipped.
This shouldn't be implemented.


This. I can usually get at least two stacks of arrows in a UHC, but finding more isn't a problem. -1
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Hmm, in most of the UHC games I've played, it's been mostly bowing if not ALL bowing. I think the infinity should be kept as is because I don't usually see anyone running out of arrows in an actual game. INB4 being called a bow spammer c:
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NotR3ddy wrote

Hmm, in most of the UHC games I've played, it's been mostly bowing if not ALL bowing. I think the infinity should be kept as is because I don't usually see anyone running out of arrows in an actual game. INB4 being called a bow spammer c:

Then change iron ocn bows to infinity too because you can get stacks upon stacks of arrows easily.
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But in actual OCN, people don't really use their bows a whole lot except for knocking people off things, as most kills are via sword. In UHC many players actually do most of their pvp with bows
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As said before, getting large amounts of arrows during an actual UHC match isn't a problem. People may complain about bow-spam now but in my opinion, most of those people will always find something to complain about.

-1, I don't think this should be changed.
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NotR3ddy wrote

But in actual OCN, people don't really use their bows a whole lot except for knocking people off things, as most kills are via sword. In UHC many players actually do most of their pvp with bows

out off all the ocn games i've played people ALWAYS use a bow more than they use a sword
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Absorption*
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Aevx wrote

As said before, getting large amounts of arrows during an actual UHC match isn't a problem. People may complain about bow-spam now but in my opinion, most of those people will always find something to complain about.

-1, I don't think this should be changed.

i'm sorry but isnt it human nature to get pissed off about something that really annoys you?
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Mycroz wrote

Aevx wrote...


i'm sorry but isnt it human nature to get pissed off about something that really annoys you?

In that case can we add a 1 minute no-melee grace period to Iron OCN and UHC?
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@Ny_
and then no bows after that one minute or?
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I like the infinity bow. Makes it different from IronOCN.
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