Last edited on 07 January 2017 - 07:46 AM by minneapolis_PC
I was wondering if we could have glass (or no) walls in UHC meetup instead of bedrock (but keep the bedrock for the closing borders)for two reasons:- Our framerate will be a lot better in general - clearglass
- For those of us trying to record our renders won't be destroyed by the grainy bedrock walls, here' an example of how renders are affected by bedrock walls
When the bedrock wall is out of my render distance the quality is fine, but as soon as it comes onto my screen the quality becomes fuzzy and just generally looks horrible
Posted on 07 January 2017 - 07:47 AM
No I hated clear glass walls since I didn't know where the border wasPosted on 07 January 2017 - 08:11 AM
Jinxful wrote
I mean keep the bedrock border but make the outer wall glass
Posted on 07 January 2017 - 08:24 AM
NotUnsighted wrote
Jinxful wrote...
I mean keep the bedrock border but make the outer wall glass
Posted on 07 January 2017 - 11:27 PM
+1 for getting changing that outer wall to glass or just getting rid of it. I still don't understand why it's there in the first place.Last edited on 08 January 2017 - 12:45 AM by *deleted-96553
Automatically DeletedLast edited on 08 January 2017 - 10:53 AM by Jahmyr
Zaptelus wrote
Doesn't feel like real UHC as well.
Posted on 09 January 2017 - 02:32 AM
Nah, too many people have TP's where glass walls are invisible due to arenapvp