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UHC MEETUP REMOVE FIRE RES OMFG
legit like half the people in meetup have fire res and its not realistic you dont even see fire res in normal uhc and in the meetup legit 50% of the players get it like cmon do that MAYBE 1 player will have it
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Yeah it should be lowered
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it was an emotional time but lower it pls
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Yes because your lava won't be able to work on them :(
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+1. It should be something that either no one has, or something that like 2 people have.
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But it is realistic that every single player has fire aspect or flame?
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FunkyFactions wrote

But it is realistic that every single player has fire aspect or flame?
And this has been requested to be reduced 900 thousand times also. The fire aspect problem isn't too bad because it comes only sharp 2, so if you actually just fight through it you win half the time. Flame is just for people to be annoying cunts and I don't want it to exist. Bow whores are a big enough problem without it. But st the same time it needs to exist or they will complain it's more "sword heavy".
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FunkyFactions wrote

But it is realistic that every single player has fire aspect or flame?

fire yes could be nerfed not such a big deal
flame should be nerfed ALOT
but in this thread i was only talking about fire res
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Reb without lava= 0.5 KDR???!?!?!?@?!
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Community: Nerf fire
*nerfs fire by increasing fire res chance*
Community: NO WHAT DID YOU DO

And no, removing the chance of fire weapons does the opposite of what you want, nerfing their randomness chance makes the people who get them STRONGER.
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^^^^^^^


This man has some good thinking :)
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Archybot wrote

And no, removing the chance of fire weapons does the opposite of what you want, nerfing their randomness chance makes the people who get them STRONGER.

Didn't think about it that way. Maybe a good way to nerf the fire weapons would be to limit the other enchants a weapon can have if it has fire aspect/flame. For example, only iron swords can have fire aspect, or only power 2 and below bows can have flame.
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Keep fire res and limit the amount of fire items is what I say, they make it so easy to drain peoples health and healing from far away
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FunkyFactions wrote

Archybot wrote...


Didn't think about it that way. Maybe a good way to nerf the fire weapons would be to limit the other enchants a weapon can have if it has fire aspect/flame. For example, only iron swords can have fire aspect, or only power 2 and below bows can have flame.
Exactly, +1
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Archybot wrote

Community: Nerf fire
*nerfs fire by increasing fire res chance*
Community: NO WHAT DID YOU DO

And no, removing the chance of fire weapons does the opposite of what you want, nerfing their randomness chance makes the people who get them STRONGER.


Tbh, that is basically the whole story. Plus, if you don't like fire, just use water or blocks, its that simple.
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JDawesome23 wrote

Archybot wrote...



Tbh, that is basically the whole story. Plus, if you don't like fire, just use water or blocks, its that simple.


No. Its not that simple. Looks like you never actually fought against a flame bow or sword because its not like that, you can't just give someone a stack of blocks and say here thats for the flame bow because it simply wont work like that, people will still be able to shoot you even if you wall up as you go towards them and just sitting behind a wall is something nobody wants to do. With water its a bit different - if someone hits you with a fire sword and you water they will most likely be able to get another hit on you and if its a main fire sword good luck water bucketing against that because you wont be able to do it, in most cases watering against a fire sword will end up in you being hit more.
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+1 plssssss
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-1 plz don't do this the only time I actually do well in a meetup is when I spawn with a fire resistance.
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Okay, I have fought against fire swords and its kinda simple, just water bucket or if you get fire res, dont drink it until last 4 so its not a problem…
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