Posted on 14 January 2017 - 07:27 AM
How I think the UHC meetup can be improved:- Halve the amount of players in each game.
I'm sorry but at the start of games, there are people like me who don't just rush in for fights and actually look for a good 1v1 situation where I won't be disturbed, but because of course there are about 3 people within 15 blocks of me at all times I am just targeted and drained of health from full health while not even trying to fight anyone. It would also improve our framerate, as many Badlion players with low end PCs are not able to play the meetup because of how many players there are crowded into the arena.
- Remove the bedrock wall (I'm not talking about the border, but the huge needless wall behind it).
It serves absolutely no function and actually causes more problems, it lowers our framerate even more while loading in the wall and because of the general texture of bedrock in most texture packs, people that want to record a UHC meetup often have their renders destroyed because of the grainy bedrock walls.
- Make the maps larger for the purpose of spacing us out more.
Everyone has been desperate for some sort of cleanup prevention system but unfortunately there is no such thing, the only thing that Badlion could do would be to space us out more at the start so we actually have time to pick out a 1v1 without being cleaned, along with what I wrote above, which is to limit the number of players per game.
Remove cobwebs:
Nobody in a real UHC meetup uses cobwebs, I don't see why they should be in a UHC MU simulator. They're also extremely annoying, people that manage to get their hands on them can abuse them so much, simply trapping someone in a cobweb can render them useless for 5+ seconds while you crit them out or put lava on them to ensure that they die.
Limit the number of fire items:
…Please. People should not have fire items at the start. Fire items are used to piss people off and drain their healing from a distance, but unfortunately they are used in real UHC situations. What I am suggesting is that once you get 5 kills, a fire aspect/flame book is automatically dropped with the rest of the dead players items on your 5th kill, then with the XP bottles and anvils you can put this on a sword or a bow, it seems logical because people don't usually enchant fire aspect diamond swords in UHCs, they usually kill people who have them and get it by snowballing.
Posted on 14 January 2017 - 07:49 AM
-1+1
neutral
+1 cobwebs are rarely used in UHC unless you get rly lucky and get silk touch
-1 I agree with less fire items, but I just think they shouldn't be as common. Flame bows should be way rarer than they are atm. Fire swords should be not as common (I get it normally 1/3 times) and I think 1/10 of the people in game should get one.
Fire items are so common and overused that if I get a fire resist pot I am guarenteed to make it to the top 3 in the game. People rely on it so much.
Posted on 14 January 2017 - 02:52 PM
Jarecl wrote
+1
neutral
+1 cobwebs are rarely used in UHC unless you get rly lucky and get silk touch
-1 I agree with less fire items, but I just think they shouldn't be as common. Flame bows should be way rarer than they are atm. Fire swords should be not as common (I get it normally 1/3 times) and I think 1/10 of the people in game should get one.
Fire items are so common and overused that if I get a fire resist pot I am guarenteed to make it to the top 3 in the game. People rely on it so much.
I thought you can get cobwebs from using shears?
Posted on 14 January 2017 - 03:05 PM
Masto wrote
Jarecl wrote...
I thought you can get cobwebs from using shears?
still people barely use cobwebs
Posted on 14 January 2017 - 03:08 PM
Should be here https://www.badlion.net/forum/category/3+1 or at least lower it a bit
+1 If it servers no purpose
-1 It's supposed to be quick paced
-1
Neutral
Posted on 14 January 2017 - 03:09 PM
Jarecl wrote
Masto wrote...
still people barely use cobwebs
Shears have to have silk touch on them to give cobwebs and not string.
Posted on 14 January 2017 - 03:48 PM
Vaxd wrote
Jarecl wrote...
Shears have to have silk touch on them to give cobwebs and not string.
Yeah, I don't think so. https://gyazo.com/9550a6ac809724d4b2307e61f7012e81
Posted on 14 January 2017 - 03:50 PM
Masto wrote
This is on Badlion, not smp/survival