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I think since the Badlion client will be 1.8 w/ 1.7 mechanics there should be 1.8 enchanting instead of 1.7. I feel like it would be more "skill" based instead of luck based. Getting 3/4 proj is completely useless and the whole community goes for prot for obvious reasons. For UHC's to be more competitive instead of luck based it would only make more sense and be a good change.

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I think that the problem is that you also easily can get a Fireaspect and that will bei really annoying
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Exactly why we have fireless
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Lower % chance of getting fire aspect? Not hard to fix.
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