Posted on 18 February 2017 - 06:34 PM
So I thought after killing someone on UHC Meetup you can gain 5 Seconds of Speed 2/2 Absorption hearts to run away/survive from potential cleaners; this will ultimately improve gameplay and reduce people who get upset due to getting cleaned up shortly after a fight. And maybe make EXP bottles harder to obtain; as nearly everyone final fight has Full Protection IV with a Sharpness V.Last edited on 18 February 2017 - 08:12 PM by MerelyJay
+1It Would Really Help Out
Last edited on 18 February 2017 - 08:41 PM by lmBlitz
+1 and change the voting system so other gamemodes are played. 90% of the time, a gamemode is added during a normal uhc, so why not a meetup? It should be moved to a percent system.Posted on 18 February 2017 - 09:14 PM
I think it's pretty balanced as is. The whole regen thing I disagree with simply because cleaning is something you should try to avoid, and it brings strategy and more game sense to win this way. I'll stay neutral for the XP bottles because I think they are fine as of now, but changing it to a smaller amount wouldn't make the game worse or better.Posted on 18 February 2017 - 09:18 PM
You can't avoid cleaning when that's the main thing that more than half of game does (people from South America generally do in this gamemode.)Posted on 18 February 2017 - 09:21 PM
hotdoglover_87 wrote
Posted on 18 February 2017 - 09:26 PM
UVpickles wrote
hotdoglover_87 wrote...
Posted on 18 February 2017 - 11:18 PM
hotdoglover_87 wrote
UVpickles wrote...
I think what hotdog is trying to say is with such a small area with 50 people per game that it is hard to not get cleaned when you kill someone.