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Stopping IP Ban Evaders
I think Badlion should input a system in which if you have an alternate account, you must link it to your main account, either by an in-game command with authentication or on the website. So, for example my alt account is named "MyImmortal" so in game if I link it to this account "LoseYourself" then when mods are wondering if someone is IP banned or it is hard to see if the account is, they can just simply see if the account has been linked to another "main" account. Players shouldn't be allowed in a UHC if they are non-donor and don’t have a linked account. But if an IP ban evader is a donor, and you can’t expect them to link their account after they've bought this rank, on the off chance that the player isn’t IP banned and just wants to have donor on an alt, (personally I would still make them link but) it would mean every blatant IP ban evader would have to pay to get into the UHC without having a "linked" account. This would either stop them from evading, or whilst they evade maybe they won’t be as obvious as the small sum of money would be a motive to not get banned. This would stop people flying, and then just knowing that they can play the next game if they get banned. If the player is linked to an IP banned main account, then they can easily be banned with no hassle to ask admins for an "IP check" or a "geolocate" Let's say for example I have a third alternate called "x". now if I’m playing on account "x" and haven’t linked it to my main account "LoseYourself" you can ban the account for "unlinked account." The ban can be like an inappropriate skin in which when the account is linked they will be automatically un-banned (of course if the player isn’t IP banned). Mods should be able to do a command to see what "main" account the alt is linked to, and normal players (maybe just premium members) should be able to see whether the account is linked, but not what accounts its linked to as some people like to have secret alts. This will mean if I for example see a fresh account in a UHC named "y" and it’s not linked, I can tell a mod and the player can be banned meaning no threats to other players.
I really think this system could work with some time and organization. Players should be given a good amount of time to link their accounts, then any unlinked accounts can be automatically banned in a Judgement Day type manor. I hope you consider this effective idea.

Thanks for reading,
Mini
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yes but how would you first log into badlion?

would it be the first account you log in would be safe, and then every account after would have to be linked?


also tldr
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You choose an account to be your "main" then link the rest you have, like I said there would be sometime before the bans start
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The bans would be manually done my mods, you wouldn't automatically get banned if you just log in on a fresh account, perhaps if the account isn't "linked" there would be a constant reminder in the chat to link it or you would be at risk of a ban, for example.
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And what if I logged into a fresh account pretending I'm a new player and try to register it as my main account?
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Hm xd u got me
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Perhaps a more ellaborate idea that could be used for the future could be that the "main" accounts are linked to a phone number. Just like the style of steam each account is linked to a mobile and in CSGO only linked accounts can play prime matchmaking. I personally believe players would prefer to play a one hundred man UHC with just prime matchmaking than play a 250 player game with a bunch of non donors that are ip banned.

Just an idea probably explained badly, sorry.

Thanks,

Mini
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I am unsure how many players would willingly use their phone numbers for this game. Players evading will never do this and there is no requirement that you always have to play on your main account. what if a player wishes to play on an alt to get that accounts stats up?
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