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UHC Meetup Rating Inprovement
I started to think about what Badlion could do to improve UHC Meetup ever since I got Diamond III in it. Then I went back down to Diamond V. It occurred to me that every time I get a 0 kill game or something I lose about 500-800 points. When I win I get about 200 points. I find this kind of unfair since sometimes the server lags or something or everyone targets you and you get a 0 kill game. Then you have spent about 30 min playing the game for no reason.

So maybe you could make it where no matter what rank you are, you lose 150 points a game every time you die or something and you get 50 points per kill. Therefore you would have to get an average of 3 kills a game to maintain your rank. If you get a 0 kill game, then its not all over, You can get your points back up without having to play like 2 or 3 Meetups sweating to go back to where you started.

Thanks for taking the time to read this. But, I made this post just because it gets very frustrating when I am such a high rank and 1 game I get a 0 kill game and I get drained an unbelievable amount.

Have a nice day
-donged_hi
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If the rating system worked the way you want it to everyone would be masters in meetup. It's like this for a reason.

'Then you have spent about 30 min playing the game for no reason."
Well aren't you having fun? XD
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Lol, well thanks for your thoughts on it. Didn't think it through I guess, but you get the idea right? Like you lose one match with 0 kills you lost like 600 points on average. And you win with 6-8 kills you gain 200 points. I know a lot of other people are getting frustrated at this too, and streamers.
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The ranking isnt just done on kills and deaths. It is done on who kills you and who you kill, like Arena, depending on how good the person is that kills you / you kill depends on how many points you lose/gain.
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Ik
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Tbh, this gamemode is not well suited for any true rating system due to killsteals, cleanups, targetting, and any other way that genuine skill can be tampered with.
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Batusko wrote

Tbh, this gamemode is not well suited for any true rating system due to killsteals, cleanups, targetting, and any other way that genuine skill can be tampered with.


That is true. You do not have to be good at PvP in order to get Diamond V+, all you have to do is clean and 1 tap people. I play way better than what my stats say and I find it unfair that for me its "hard" to maintain Diamond III due to cleans and being targeted (0 kill games) where it is "easy" for others. Now on NA you see people that are Diamond V and you wonder how they are since they are terrible. Then you realize all they do is clean (does not apply to everyone but to most).

Thanks for your thoughts though
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donged_hi wrote

Batusko wrote...



That is true. You do not have to be good at PvP in order to get Diamond V+, all you have to do is clean and 1 tap people. I play way better than what my stats say and I find it unfair that for me its "hard" to maintain Diamond III due to cleans and being targeted (0 kill games) where it is "easy" for others. Now on NA you see people that are Diamond V and you wonder how they are since they are terrible. Then you realize all they do is clean (does not apply to everyone but to most).

Thanks for your thoughts though


Yeah I'm diamond 4 with only gold 1 in build - it's inflated as well as it being incredibly easy to get rating. It's not easy to get wins, it never has been, but getting like 3 kills per game is still enough to get your rating up.
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