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just a few ideas/questions about the future of badlion
This is just a few questions/ideas I have, hopefully get some responses.

1. Will the knockback change or is it going to be kept the same? If it is changing, for which kits?
2. Will there be a reduction in arrows in BuildUHC? a lot of high skilled players are put off by these below average/average players who just bowspam and play defensive. Let's be honest here, if BuildUHC is suppose to be a simulation of a fight at border, you're not gonna shoot 64 arrows.
3. When will teams of 2 UHC MeetUps be implemented? If it is, is trucing allowed if your teammate dies? Will he still get the stat win even if he dies and you win?
4. Will we have just a couple of lobbies like the seasons before. Eu1 for the highly skilled players. Eu2/Eu3 for players to grind off elo from newbies? Also making it easier for moderation?
5. Can you guys not use the kohi queuing algorithms or whatever its called? There's probably a technical reason for this but surely since you bought their server, you own their stuff. Their queuing system was pretty succesful?
6. Will 5v5 Ranked BuildUHC be implemeneted? I remember it being hella fun.
7. Will there be an update to clans on badlion? Clans are currently pretty dead. Perhaps a league table for clans which is seasonal? Opportunity for idk Tournament Advisors to practice their moderation etc?
8. Will there be an increase in recruiting UHC Mods? Since there isn't much else we can do (screensharing etc), increasing staff, more moderation, more cheaters caught?
9. Possibly add an announcement system for when a player gets top 3 in a kit or goes from second to one? I remember when Danteh got 2.6k and higher , the chats would spam gg. Here, people get masters and no one even notices lol.
10. When does iHacklite get unbanned? XDXDXD jk What will be the next big tournament?

P.S. I don't really talk about other kits such as the bow/pot kits because I don't really play them soo if anyone sweats out those and has any sort of question or idea to improve it, feel free to post that ^-^

pce



EDIT: JUST THOUGHT OF A RANDOM IDEA!!! for the clan thing. You guys considered having scrims in UHC MeetUP? Just an idea. You know how back in the days in mcsg, clans would join a normal sg and gather items, kill other people that aren't in the clans and stack up then fight. Similarly, do that in uhc meetup, so say its 5v5, those 10 people get a grace period where they can kill others etc obtaining loot then have a fight at the end. JUST A THOUGHT. obvs needs alot more onto it.
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I just love 5oft's threads.
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1. i don't think so.
2. it's a part of the game so you have to get used to it.
3. it has been suggested so let's hope so.
4. that seem useless to me.
5. the queuing system is being reworked on
6. i have 0 idea.
7. not sure about clans but there's league for premium which you can get money prizes.
8. they already said they will recruit more staff as the summer goes that's why they removed bans to give people another chance.
9. i think chat system is being reworked to look like season 12.
10. again league is being added for premium.
About bow ladders they hard to me too but f3+b helps alot
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2. Believe it's being changed to 48 or 32
7. https://www.badlion.net/forum/thread/172540/post/964964#964964
9. Their isn't much they can do to recruit more mods other than ask people to apply which they do, it's more a matter of lack of good applications.
9. Second to First, +1
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Koknia wrote

I just love 5oft's threads.


thank you b <3
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OUA wrote

1. i don't think so.
2. it's a part of the game so you have to get used to it.
3. it has been suggested so let's hope so.
4. that seem useless to me.
5. the queuing system is being reworked on
6. i have 0 idea.
7. not sure about clans but there's league for premium which you can get money prizes.
8. they already said they will recruit more staff as the summer goes that's why they removed bans to give people another chance.
9. i think chat system is being reworked to look like season 12.
10. again league is being added for premium.
About bow ladders they hard to me too but f3+b helps alot


Awesome but me personally, I disagree with the "It's a part of the game so you have to get used to it". The whole meta has changed since the start of the kit and therefore, the kit needs to be reworked itself. BuildUHC isn't really judged by who's more skilled currently. It's who's willing to spend more time and bowspam/waterspam etc. Even Tylarzz said, he doesn't enjoy playing builduhc anymore. 4. Having just one lobby for all EU players makes it easy for moderation like before in seasons 8-10 i believe, you could simply do /list and see a few mods on etc who would be willing to help. Shoutout to my fav mod of all time @CameraLagg .
Also about the league thing, badlion staff team are working quite hard on premium and will only let us have the finished product. fair enough considering how we treated the alpha/beta testings. If you read my previous thread, I mentioned how Badlion need to also focus on what their considered the best for which is arena and uhc. Having a competitive arenapvp vibe is a necessity and implementing clans/leagues/tournaments is a huge factor into that. Badlion want to become an ESL and the best/most known e sport games as far as I know are all team based, not free for all uhcs, or 1v1s etc. (as far as I know). So implementing leagues and so on does push it in the right direction.


Thanks for reading! have a good day mate
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Vaxd wrote

2. Believe it's being changed to 48 or 32
7. https://www.badlion.net/forum/thread/172540/post/964964#964964
9. Their isn't much they can do to recruit more mods other than ask people to apply which they do, it's more a matter of lack of good applications.
9. Second to First, +1


Ah , didn't know about that thread, haven't really been reading other posts etc, I just think of stuff and post it lol.
I don't know if they alreay have this either but perhaps they could tell us , what they want/expect for a good application. Like do they want experience from other servers etc?

Anyway, ty for reading, have a good day.
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bump?
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5oft wrote

This is just a few questions/ideas I have, hopefully get some responses.

1. Will the knockback change or is it going to be kept the same? If it is changing, for which kits?
2. Will there be a reduction in arrows in BuildUHC? a lot of high skilled players are put off by these below average/average players who just bowspam and play defensive. Let's be honest here, if BuildUHC is suppose to be a simulation of a fight at border, you're not gonna shoot 64 arrows.
3. When will teams of 2 UHC MeetUps be implemented? If it is, is trucing allowed if your teammate dies? Will he still get the stat win even if he dies and you win?
4. Will we have just a couple of lobbies like the seasons before. Eu1 for the highly skilled players. Eu2/Eu3 for players to grind off elo from newbies? Also making it easier for moderation?
5. Can you guys not use the kohi queuing algorithms or whatever its called? There's probably a technical reason for this but surely since you bought their server, you own their stuff. Their queuing system was pretty succesful?
6. Will 5v5 Ranked BuildUHC be implemeneted? I remember it being hella fun.
7. Will there be an update to clans on badlion? Clans are currently pretty dead. Perhaps a league table for clans which is seasonal? Opportunity for idk Tournament Advisors to practice their moderation etc?
8. Will there be an increase in recruiting UHC Mods? Since there isn't much else we can do (screensharing etc), increasing staff, more moderation, more cheaters caught?
9. Possibly add an announcement system for when a player gets top 3 in a kit or goes from second to one? I remember when Danteh got 2.6k and higher , the chats would spam gg. Here, people get masters and no one even notices lol.
10. When does iHacklite get unbanned? XDXDXD jk What will be the next big tournament?


1. In the S15 beta there will be a voting system for KB and whatever wins will be the S15 KB.
2. I believe I reduced it to 48 arrows in S15
3. Will be implemented when UHCM gets an update, after UHC6/S15. Yes cross teaming will be allowed as it is the badlion way.
4. No, it'll all be one major lobby.
5. There will be two queue systems for S15, super fast (but typically poor matchups) and one similar to kohi(slower but scaling). You can pick which one.
6. Probably not
7. Clans aren't dead, they just aren't thriving. I see several scrims/cb happening weekly, especially with CTW scrim servers now live. There might be some updates for clans in the future.
8. We are always trying to recruit more staff. I'm in the process of working on UHC though to make their job easier so they can focus on other stuff during their games, which means more cheaters caught, hopefully I can get the announcement of what it is out this upcoming week.
9. We might do something like this, we currently do it but it's only for your lobby. We are adding something for high level matches in S15.
10. The next big "tournament" will be a series of tournaments on premium. That's all I can tell you for now.
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Archybot wrote

5oft wrote...



1. In the S15 beta there will be a voting system for KB and whatever wins will be the S15 KB.
2. I believe I reduced it to 48 arrows in S15
3. Will be implemented when UHCM gets an update, after UHC6/S15. Yes cross teaming will be allowed as it is the badlion way.
4. No, it'll all be one major lobby.
5. There will be two queue systems for S15, super fast (but typically poor matchups) and one similar to kohi(slower but scaling). You can pick which one.
6. Probably not
7. Clans aren't dead, they just aren't thriving. I see several scrims/cb happening weekly, especially with CTW scrim servers now live. There might be some updates for clans in the future.
8. We are always trying to recruit more staff. I'm in the process of working on UHC though to make their job easier so they can focus on other stuff during their games, which means more cheaters caught, hopefully I can get the announcement of what it is out this upcoming week.
9. We might do something like this, we currently do it but it's only for your lobby. We are adding something for high level matches in S15.
10. The next big "tournament" will be a series of tournaments on premium. That's all I can tell you for now.


Awesome, that answered alot but has me asking even more e.e

I like how you let the players decide what the KB is going to be. About the high level matches, if two players with high elo queue up, will it be announced so people could spectate the fight?

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