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Iron Soup kit + no refills
Hey,

Today I wanted to talk about the Iron Soup kit. In my opinion, if the kit didn't have refills it would take a lot more skill. Instead of focusing on when to fight, when to run and refill etc, people could concentrate completely on the melee, showing who is the best at Soup pvp.

If you think differently, feel free to -1, but tell me why.

Thanks,
Toblerone
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+1
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+1
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Neutral.
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-1 this would take a lot less skill. People who don't know how to quickdrop soups or refill could get high
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+1
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-1

In my opinion, there should be mushrooms and bowls so you can recraft
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KingBooger wrote

-1

In my opinion, there should be mushrooms and bowls so you can recraft
+1 on this tbh
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reminds me of the kohi refill kit
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It takes away an aspect of skill that is utilized in soup, which is avoiding QD's and refilling quickly.

-1
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-1
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lol
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DonaldTrumpBad wrote

-1

Why tho
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Radioactivebeans wrote

-1 this would take a lot less skill. People who don't know how to quickdrop soups or refill could get high

I can quick drop my bowls and refill very quickly, but I'm still bad if I get out PvP'd, but if someone is better at PvP (a lot better) but not good a refilling I could kill them no matter how much better they are
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toblerone456 wrote

DonaldTrumpBad wrote...


Why tho
I used to play the original hunger games gamemode back in 2012-2013 and I can tell that soup refilling is one of the main hg skills. It just defeats the purpose of the kit and lowers the skill gap.
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No offense but -1
Imo it would be a game of who dies first
Also that would spoil the pot community since soup was there from 2012.
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+1
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I like the way the kit is, having Speed II refill increases the skill gap.
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toblerone456 wrote

Radioactivebeans wrote...


I can quick drop my bowls and refill very quickly, but I'm still bad if I get out PvP'd, but if someone is better at PvP (a lot better) but not good a refilling I could kill them no matter how much better they are

Exactly, they're good at pvp but they don't know how to play the kit. You could adapt every kit so the best pvper wins but what's the point in that? Then there's no strategy or range of skills. Why don't we remove the debuffs from Debuff while we're at it, remove bow, lava and water from build, and remove the spare armour from GApple?
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Ads_ wrote

toblerone456 wrote...


Exactly, they're good at pvp but they don't know how to play the kit. You could adapt every kit so the best pvper wins but what's the point in that? Then there's no strategy or range of skills. Why don't we remove the debuffs from Debuff while we're at it, remove bow, lava and water from build, and remove the spare armour from GApple?

You make a lot of sense. Rip my idea
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