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Ideas for casual and competitive ctf.
Last edited on 11 August 2017 - 07:52 PM by Recoovery
I would like to give my feedback for ctf in general and for the tournament of ctfIt would be great to have a sound when you kill a player
To shoot through a teammate
To have a sound when you take the flag, and when you drop the flag
(Im not sure) But to have the option to drop the flag
It would be great to have a 9 player roster, this would benefit in two things:
Facilitates the possibility of playing scrimmage(editado)
Also this will help to avoid no shows
In general CTF (public)
Not to have 4 teams, it will be easier to have 2.
Facilitate the toggle knockback with friends, like to open a menu all the matches.
Posted on 13 August 2017 - 05:30 PM
Agreed.Apart from that, please don't announce the roster size a week before the tournament. It would be very helpful even if you only make a post saying the number of players and days later the whole tournament announcement.
Posted on 20 August 2017 - 12:51 PM
I agree to all of this however I feel there should be a way to toggle the sounds off for anyone who does not want them.Posted on 21 August 2017 - 06:32 PM
It would be nice to have the current 5v5 maps as Public.Main reason is that if you can't find a scrim, atleast you can get more play time on the maps.
It can be quite hard to find scrims especially with school starting again for most.
I think the game could start for a 3v3 meaning only 4 players need to join for a full 5v5.
Even if it's not like a scrim, you can still practice individual things such as defending, pushing or controlling key points on the map, something that can happen in a 5v5.
It's also no secret that the damage, knockback (the pvp experience of CTF in general) does vary a significant amount from what we are used to, for the most part, ArenaPvP.
Posted on 04 September 2017 - 11:11 PM
Potion effects when grabbing a flag in public. Like absorption for 10 seconds or something.