Posted on 25 September 2017 - 08:55 AM
I personally feel deathmatch starts way too soon after killing the guy to start it. If its only 30 seconds it leaves no time to heal up if the fight was close. If the deathmatch was 60 seconds after killing someone you could at least heal 6-7 hearts.Posted on 25 September 2017 - 09:09 AM
it would also help if people aren't invisible before it starts half of the timePosted on 25 September 2017 - 10:09 AM
I agree that countdown is really short at the moment. A minute would be better, +1.Posted on 25 September 2017 - 11:17 AM
Yeah i agree with invisible players. It sucks when they can see you but you cannot see them and they get free hits from it.Posted on 26 September 2017 - 04:40 AM
An alternative option for this would be that everyone gets healed to full as soon as they get teleported into deathmatchLast edited on 26 September 2017 - 09:33 AM by DiamandDiner
xDanteh wrote
the natural regen from 60 seconds would keep it real
+6 hearts would be enough to have you ready for deathmatch but not completely dismiss the situation you were in
Posted on 26 September 2017 - 03:59 PM
DiamandDiner wrote
xDanteh wrote...
the natural regen from 60 seconds would keep it real
+6 hearts would be enough to have you ready for deathmatch but not completely dismiss the situation you were in
Totally agree with you, +1.
Posted on 28 September 2017 - 05:06 PM
Moved to Ideas/Suggestions and sure +1