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lots of things to be addressed!
Last edited on 07 November 2017 - 02:01 PM by DiamandDiner
hellothere are things that need fixing in sg and changes that can be made
i understand there are other bigger gamemodes to tend to but i am just summing up the issues i notice here and suggestions i have
-invisible players at the start of deathmatch (sucks to take 3 hits to an invisible player beside you)
-cannot break webs during deathmatch
-dead bodies block out hits which can be annoying when trying to take a 2v1 (kill one and then lose to the other player because you cant hit through a body) (i understand this is a rare scenario but it wouldnt hurt to try and work this out)
-(fixed) (after maintenence/big patch #1) i am undisguised when the game starts, i feel like it has to do with me being disguised then turning into supergirl then becoming disguised again
-glitch where chests appear empty occasionally when theres no way it could have been looted lol
-no crafting table at spawn on berbub settlement
-increase time before deathmatch to one minute (this is a high enough time for you to heal after a fight but does not completely dismiss your situation
-add more food variety i dont want my hotbar to have potatos carrots and pie every game ya know :3 would be nice to see steak, fish, apples, etc
-increase size of some deathmatch arenas (par and hokuno for example are ridiculously small)
-(personal preference) maybe allow teams of 3 because team fights are the most fun thing on sg and 3v1s would be a nice challenge, I 100% understand If this is rejected though lol
-(FIXED, THANKS) i dont understand why players cant spectate games that already started
-simplify selection chests - example: why would anyone want to select chain armor over iron, i can understand an iron ingot vs a diamond but choosing worse armor makes no sense
-arrows cannot be picked up (thank you Tyfh)
ill add more if i think of them, but overall this servers survival games is done well.
Posted on 07 November 2017 - 10:51 AM
I'll forward this to one of the owners to take a look at. I thi k most of your ideas are great, but you should try making more detailed bug reports in the proper section so they can be fixed.Posted on 07 November 2017 - 01:59 PM
UVpickles wrote
I'll forward this to one of the owners to take a look at. I thi k most of your ideas are great, but you should try making more detailed bug reports in the proper section so they can be fixed.
ok thank you
Posted on 07 November 2017 - 03:15 PM
DiamandDiner wrote
-(personal preference) maybe allow teams of 3 because team fights are the most fun thing on sg and 3v1s would be a nice challenge, I 100% understand If this is rejected though lol
Or, how about an actual sg clan war plugin? :-D
Posted on 07 November 2017 - 05:24 PM
Crinkle wrote
DiamandDiner wrote...
Or, how about an actual sg clan war plugin? :-D
that works too
Posted on 07 November 2017 - 05:25 PM
DiamandDiner wrote
hello
there are things that need fixing in sg and changes that can be made
i understand there are other bigger gamemodes to tend to but i am just summing up the issues i notice here and suggestions i have
-invisible players at the start of deathmatch (sucks to take 3 hits to an invisible player beside you)
-cannot break webs during deathmatch
-dead bodies block out hits which can be annoying when trying to take a 2v1 (kill one and then lose to the other player because you cant hit through a body) (i understand this is a rare scenario but it wouldnt hurt to try and work this out)
-(fixed) (after maintenence/big patch #1) i am undisguised when the game starts, i feel like it has to do with me being disguised then turning into supergirl then becoming disguised again
-glitch where chests appear empty occasionally when theres no way it could have been looted lol
-no crafting table at spawn on berbub settlement
-increase time before deathmatch to one minute (this is a high enough time for you to heal after a fight but does not completely dismiss your situation
-add more food variety i dont want my hotbar to have potatos carrots and pie every game ya know :3 would be nice to see steak, fish, apples, etc
-increase size of some deathmatch arenas (par and hokuno for example are ridiculously small)
-(personal preference) maybe allow teams of 3 because team fights are the most fun thing on sg and 3v1s would be a nice challenge, I 100% understand If this is rejected though lol
-(FIXED, THANKS) i dont understand why players cant spectate games that already started
-simplify selection chests - example: why would anyone want to select chain armor over iron, i can understand an iron ingot vs a diamond but choosing worse armor makes no sense
-arrows cannot be picked up (thank you Tyfh)
-clan war plugin instant of changing team limit (suggested by Crinkle)
ill add more if i think of them, but overall this servers survival games is done well.
there are things that need fixing in sg and changes that can be made
i understand there are other bigger gamemodes to tend to but i am just summing up the issues i notice here and suggestions i have
-invisible players at the start of deathmatch (sucks to take 3 hits to an invisible player beside you)
-cannot break webs during deathmatch
-dead bodies block out hits which can be annoying when trying to take a 2v1 (kill one and then lose to the other player because you cant hit through a body) (i understand this is a rare scenario but it wouldnt hurt to try and work this out)
-(fixed) (after maintenence/big patch #1) i am undisguised when the game starts, i feel like it has to do with me being disguised then turning into supergirl then becoming disguised again
-glitch where chests appear empty occasionally when theres no way it could have been looted lol
-no crafting table at spawn on berbub settlement
-increase time before deathmatch to one minute (this is a high enough time for you to heal after a fight but does not completely dismiss your situation
-add more food variety i dont want my hotbar to have potatos carrots and pie every game ya know :3 would be nice to see steak, fish, apples, etc
-increase size of some deathmatch arenas (par and hokuno for example are ridiculously small)
-(personal preference) maybe allow teams of 3 because team fights are the most fun thing on sg and 3v1s would be a nice challenge, I 100% understand If this is rejected though lol
-(FIXED, THANKS) i dont understand why players cant spectate games that already started
-simplify selection chests - example: why would anyone want to select chain armor over iron, i can understand an iron ingot vs a diamond but choosing worse armor makes no sense
-arrows cannot be picked up (thank you Tyfh)
-clan war plugin instant of changing team limit (suggested by Crinkle)
ill add more if i think of them, but overall this servers survival games is done well.