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Community Feedback: ArenaPvP Season 16
And S12 Maps.
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MAKE IT SO WE HAVE UNLIMITED RANK AND UNRANKED PLEASE
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New maps please and stop allocating huge maps to the SG ladder, these maps should be medium sized, not just flat and barren like they are now
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well in s15 here are some issues

So basically its really missing that great atmosphere that we used to have in the pre s13 era, like when someone gets an elo achievement no one is spectating, the chat doesn't get spammed.. Like the whole atmosphere is ruined. When your playing it feels like 1 small server. I miss those moments where someone got 2600 for the first time and a crap ton of people were specing and the chat got spammed.

Also a big thing is that uhc meetup is no longer an arena thing. I just found it 10x more fun when people had even gear and the game felt more intense because people actually were specing, whenever you died or killed someone everyone saw it in chat, and the fact that only one was going on at a time made it feel more special. Nowa days winning a meetup is, in my opinion, not special what so ever. Which makes it boring. This goes for all the other arena minigames.

There is nothing making arena special. If your a non donor like me, you come on, play your 20 matches of unranked/ranked, maybe vote and get some more matches, play those. Then what after that? Nothing to do. In pre13 seasons it would be fun to just talk to people, watch chat and all the drama going down. Also play uhcmeetup, lms, and koth, and have fun in parties.

Getting high elo is no longer as hyped and praised as it was before. This really deters people from wanting to play ranked. One of the big reasons that elo was such a big deal on badlion was because, well people loved the spirit of competition, but it really seems like the competition has really gone down due to so many of badlions best players leaving, like Hivlik, Doe, Danteh, Tylarzz, Gaxriexz, and so many more. With so many good players it really motivated people to want to have higher elo, because they could get recognized as one of the best. Now getting high elo doesn't make people really that known, therefore there is much less reason to get the elo in the first place. The worst part is this is out of badlions control. This lack of good players cannot be fixed by badlion. Only the players can choose to come back, but they have moved on, the chances of that happening are low. So your really screwed on this one badlion. The only solution there is to make a prize for the top players. The bigger the prize the more players will come back. Even this will not fully fix the solution but it's the best possible.

Overall these are the problems

parties are dead
nothing to do other than playing your matches
chat is dead
nothing motivating people to get high elo

How to fix them as best as possible

For parties, just fix the bugs, and add something new, doesn't have to be massive just something new for people to try which will attract for people to parties. Thought of an idea, add party tournaments.

For the second problem I stated, add arena meetup, and make it exactly the same as the s12 meetup, except you should use both the first desert map and the more recent one with the forest, and get rid of the forest in that map, also only one going on at a time. Add koth back too and fix lms/wars. Also add an automated arena tournament minigame.

For the third problem, add chat that goes through all the lobbies. This one is really easy.

For the fourth problem, add prizes for the top players in each ladder, and a bigger one for the top global player. I don't know if it would be only the top player, top 3, or 5, ect. That's your decision Badlion. The more players that get a prize, the more the players will think they have a chance at getting the prize, so more players will come back/start playing ranked again.


I know the owners are probably getting sick of hearing people saying "bring s11/12 back" Well, I don't blame you, but there was a reason why they were the most successful seasons.

If badlion wants to become as popular as it was before. Some of those key components of s11/12 are gonna have to come back.

I probably sound dumb but there is a reason why so many people are suggesting things to add that s12 had.
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@BeFour6 you suggested 0 actual ideas to make that happen
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BeFour6 wrote

well in s15 here are some issues

So basically its really missing that great atmosphere that we used to have in the pre s13 era, like when someone gets an elo achievement no one is spectating, the chat doesn't get spammed.. Like the whole atmosphere is ruined. When your playing it feels like 1 small server. I miss those moments where someone got 2600 for the first time and a crap ton of people were specing and the chat got spammed.

Also a big thing is that uhc meetup is no longer an arena thing. I just found it 10x more fun when people had even gear and the game felt more intense because people actually were specing, whenever you died or killed someone everyone saw it in chat, and the fact that only one was going on at a time made it feel more special. Nowa days winning a meetup is, in my opinion, not special what so ever. Which makes it boring. This goes for all the other arena minigames.

There is nothing making arena special. If your a non donor like me, you come on, play your 20 matches of unranked/ranked, maybe vote and get some more matches, play those. Then what after that? Nothing to do. In pre13 seasons it would be fun to just talk to people, watch chat and all the drama going down. Also play uhcmeetup, lms, and koth, and have fun in parties.

Over all these are the problems

parties are dead
nothing to do other than playing your matches
chat is dead
getting high elo is no longer as hyped and praised as it was before. This really deters people from wanting to play ranked.

I know the owners are probably getting sick of hearing people saying "bring s11/12 back" Well, I don't blame you, but there was a reason why they were the most successful seasons.

If badlion wants to become as popular as it was before. Some of those key components of s11/12 are gonna have to come back.

I probably sound dumb but there is a reason why so many people are suggesting things to add that s12 had.


This
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New Maps - 16 Arrows in BuildUHC - Add 1 bucket in IronBuildUHC - S12 KB
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I'll be quite happy if you add the half elo again please and also if you add varients kits if the most popular 1s for example fns build
FF of sg with full iron and 2 golden apples and a few fns
Maybe a duelwield kit.
Also maybe s12 maps with glass?
I have not seen s12 maps so I wanna see them o also kits of the minigames you have say you want to practice 1v1 with domination kit with out having to play with people around you
That is it from me :)
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Put the rod in place of the bow in the diamond kit
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LMFAO NO, there are so many annoying n stryharding peaple on badlion, everyone will just rod spam away theyre oponent
So yea -1
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S12 maps and old lobby
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KB s14
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Radioactivebeans wrote

- Dont add s12 maps back
- Add the 1v1 tourney party system that was supposed to be added in s13
- Add a lot more unranked kits
- Tweak the nodebuff kb
- Arena tourney
- Fix the elo not saving bug after a ranked match.
- Have a reason for people to play ranked. Currently I really cba to get high on the leaderboards. You could have an achivements section on everyones profile which shows their end of the season achivements and some kind of reward
Example:
Radioactivebeans S15 Top 10 SG
S15 Top 5 Diamond
S15 Top 1 soup
Or it could say your ending rank instead like S15 #7 NoDebuff
You can have prizes for these ranks which would give an incentive to get higher up
definitely add the last part!!
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- Being able to disable Arrow/Rod trails (you can't see others)

- What @Radioactivebeans said - Awards for the past seasons such as Top 5 SG.

- Add Skywars to ranked again.

- @Saimo - Resource Pack Showcase Area - being able to showcase your pack without having to download a singleplayer map.

- Add automated events such as LMS or:

Examples of kits:

Sumo
DualWield (Fire sword, less healing etc)
etc.
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This is good
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SrAyrton wrote

i think you have to put something to pass the time in the long and boring queues it will be funny



Very good idea, you could duel people that are queuing or add a ./practice for the people on the queue.
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bring back s12 spawn
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Just wanna thank a few specific people for their detailed feedback.

I have read every response in this thread, but special thanks to: @Saimo @Radioactivebeans @BeFour6

Lots of good feedback here, and thankfully not very difficult either. Will see what we can squeeze in.
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Add a prize so more people play the LMSs or the Wars.

Maybe depending on the number of people?
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Clan wars is something that became pretty popular and its very common in every region, but it the time there are multiple problems….

What most people hate is that the maps are tiny, It would be nice if the maps were of the same size of the map called "Desert" (im assuming it called like this) Since at the time of creating a Clan War there are at least 8 players and the actual size makes it so that clan wars can´t be bigger than a 6v6.

Something that also bothers is the duels system, since it isn´t designed for Clan Wars. At the time you need to count manually the points of each clan which sometimes leads to dissucions and clans scamming other clans.
It would be nice that you could use a command such as /clanduel or /partyduel that had some special caracteristics:
-You would need at least 4 players on each party for it to start
-Make it so the first team to reach 10 wins (or 15 depending of what the clans decide) wins the Clan War, or maybe Bo10/Bo15
-Being hable to replace the members of a team without having to restart the counter.
-In case of a Clan War and not a scrim, having a new section in the website with the match history and details of each fight.
-In case one of the players in a Clan War gets banned, start a vote among the participants to see if the clan war should continue or not (Obviously continuing with the same amount of players on each side and the same score)

————————————————————

ClanWars es algo que se volvió muy popular y muy común en cada región, pero al momento de realizar una hay varios problemas…

Lo que la mayoría detesta, son los pequeños mapas que hay, estaría bueno que los mapas sean del tamaño del mapa "Desert" (Intuyo que se llame así) ya que en el momento de hacer una ClanWar, juegan mínimo 8 personas y el tamaño actual limita las ClanWars a no mas de 6v6.

Algo que molesta bastante es el sistema de Duels que no esta hecho para ClanWars. Actualmente hay que llevar un conteo manual de los puntos que lleva cada clan, lo que a veces lleva a discusiones y "estafas" acerca de como va la ClanWar.
Estaria bueno que se pueda utilizar un comando especial como por ejemplo /clanduel o /partyduel y que tenga ciertas características:
-Se necesita como minimo 4 personas en la party de quien utilize este comando para poder duelear al otro grupo de 4 o +.
-Que este duel tenga como finalidad la victoria del primer equipo en llegar a 10 (o a 15 según lo decidan los participantes).
-Poder sustituir participantes de los equipos sin que el marcador se reinicie.
-En caso de ClanWar y no Scrim, generar una nueva sección en la pagina la cual tenga un historial detallado de cada ClanWar.
-Si por x motivo Badlion banea a un participante de la ClanWar, generar una votación entre los participantes sobre si se quiere continuar o no la ClanWar (Obiamente continuando con la misma cantidad de jugadores en cada equipo y con el mismo puntaje).
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