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the "fixed" elo system.
Last edited on 29 December 2017 - 10:30 AM by Vyus
Listen here Plebs, Veterans, and Noobs.If you don't play SG, then why are you reading this?
YOU! the person who may or may not respond to my forum post.
Here's the thing, if you play SG and you've gotten to a certain elo, it's kinda hard to keep getting up when you lose more elo than you would gain if you won 6 games, I PERSONALLY (As of many others) feel that this system is more broken then what it was before. Before it was fixed you never really lost elo, you would gain one elo for losing, which in my opinion is better than losing 10-20+ elo for losing when you barely gain 8 elo for winning.
I understand that if you have high elo you should be "good" BUT it's hard to win when you get targeted and or teamed on, and or cleaned, so basically it's impossible to win every game, Unless you start cheating or already cheating.
If this does get "fixed" it would be cool, but ya know probably wont, but whatever, i'll still keep playing your SG server because i have nothing better to do.
Posted on 29 December 2017 - 11:45 AM
With the old elo system you literally couldn't lose elo lol it wasn't fair for people who don't have a lot of time to play sgPosted on 29 December 2017 - 12:34 PM
But it was fair? if you couldn't play a lot then you probably weren't gonna get as good so you're bound to lose more then the people who play a lot more.