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Make SG great again
Last edited on 29 March 2018 - 01:38 PM by Kokocomando
Welcome(long post, sorry)
Maps
Merits
Decent map rotations map voting system is very fair
Really good maps small to fit the fast Badlion SG
improvements
Release tiering for non common maps( if more people know the less picked maps more people will want to play them).
Release new maps every 2-3 months on announcements. Encourage community to take part in map building project with rank or in game currency rewards.
Leaderboards
Merits
Does what it's supposed to do well
Updates Faster than the gane
Decent categories for the leaderboard
improvements
delete other ratings leaderboard and allow stats leaderboard to include w/l and K/D. as well as sort by wins points and w/l ( over 100)
reduce the number of players on it to about 250( more competition)
Give out rewards top 3 players every month by wins(Monthly Leaderboards)
in game top 10 by wins and also points mabye w/l(above 100 wins)
re-stablish categories people only care in this order about wins, Points, Wins /games played ratio, Games played, Kills,Deaths and and K/D.
gold Crown next to no.1
Gameplay
Merits
- Fast refill, promoting comebacks
Good tier 2s (not ridiculous 1 suggest full iron)
double chests weird but bearable
Great secondaries
Fast Games/transition from lobby to game
Great Depth
Improvements- I think the experience can feel more exciting with these improvements
- no.1 Player should have in game(crown/King tag next to name) silver and bronze for second and 3rd.
Elo/ Points next to name in lobby let us Show off.
When a player joins and is past 3 wins straight inform players in broadcast "X player is on a X number winning streak
phrases like Double and Triple kill broadcast(short term killing).
If a player makes it to higher kills(Long term) "X player is Xname"
6. Legendary
8. Immortal
10. Godlike
mabye add appropriate sounds for this.
let us block glitch(jk)
Add enchants, animals and xp bottles ( however do not allow bow to be enchanted)
Add Beef, fish and missing high sustain foods
remove Gold axes and add the iconic wood axe.
Points
1. Larger point/ elo ranges
2. Points for winning
3. shows exact points per kill or win
4. added point bonus for winstreaks behind 5
5. no max points lost.
6. Faster updates, look it's fast but not fast enough I remember older servers which did this so much better.
7. Bonus for killing any of top 5 players.
Deathmatch
Merits
Detachment from current map
Map specific
Improvements
- Change hukono's Death match remove pillars far too easy to wait and clean.
remove random damage( when I don't want to fight a good or stacked player I let them waste their arrows and then camp till random Damage and them shoot them once they get low.
Make the dm smaller instead of random damage
These are just my opinion, I would love to here many more ways
I plead that you give your opinion
Please suggest any more to we can make this the best list possible for the next major SG update so they can add a few from this list or mabye more.
Love the work Badlions staff are doing here.
Thank You
Last edited on 28 March 2018 - 08:04 PM by Hakodate
Kokocomando wrote
Maps
Merits
Decent map rotations map voting system is very fair
Really good maps small to fit the fast Badlion SG
Merits
Decent map rotations map voting system is very fair
Really good maps small to fit the fast Badlion SG
not sure what you meant by any of that
Kokocomando wrote
improvements
Release tiering for non common maps( if more people know the less picked maps more people will want to play them).
+1 for tiering part
Kokocomando wrote
Release new maps every 2-3 months on announcements. Encourage community to take part in map building project with rank or in game currency rewards.
+1
Kokocomando wrote
Leaderboards
Merits
Does what it's supposed to do well
Updates Faster than the gane
Decent categories for the leaderboard
Merits
Does what it's supposed to do well
Updates Faster than the gane
Decent categories for the leaderboard
+1 for the categories part if i understood you correctly, it definitely needs more categories that it can be sorted by
Kokocomando wrote
improvements
delete other ratings leaderboard and allow stats leaderboard to include w/l and K/D. as well as sort by wins points and w/l ( over 100)
reduce the number of players on it to about 250( more competition)
delete other ratings leaderboard and allow stats leaderboard to include w/l and K/D. as well as sort by wins points and w/l ( over 100)
reduce the number of players on it to about 250( more competition)
+1, interesting idea, making leaderboards only top-250 or top-500 would be great, can also suggest adding current season's rating on a player's profile, because now you have to go ingame in order to see the stats for current season
Kokocomando wrote
Give out rewards top 3 players every month by wins(Monthly Leaderboards)
+1, it would make people play SG more
Kokocomando wrote
in game top 10 by wins and also points mabye w/l(above 100 wins)
amount of wins doesn't show the actual skill, wins/total ratio does
Kokocomando wrote
re-stablish categories people only care in this order about wins, Points, Wins /games played ratio, Games played, Kills,Deaths and and K/D.
not exactly sure what you meant by that
Kokocomando wrote
gold Crown next to no.1
+1, also would be cool if they added badges next to player's elo
Kokocomando wrote
Gameplay
Merits
Fast refill, promoting comebacks
Merits
Fast refill, promoting comebacks
refill is already fast enough??? idk what you meant by "promoting comebacks"
Kokocomando wrote
Good tier 2s (not ridiculous 1 suggest full iron)
+1, they need to revamp tiering system
Kokocomando wrote
double chests weird but bearable
um??? you mean that double chests are worse than single tier2s?
Kokocomando wrote
Great secondaries
it's fine rn, -1
Kokocomando wrote
Fast Games/transition from lobby to game
they need to reduce the time to vote for a map to 15 seconds, it's more than enough, +1
Kokocomando wrote
Great Depth
what?
Kokocomando wrote
Improvements- I think the experience can feel more exciting with these improvements
no.1 Player should have in game(crown/King tag next to name) silver and bronze for second and 3rd.
no.1 Player should have in game(crown/King tag next to name) silver and bronze for second and 3rd.
sounds cool but would increase chance of being targeted, -1. If it will have an option to enable/disable it then +1
Kokocomando wrote
Elo/ Points next to name in lobby let us Show off.
same as above, -1 and +1 if it would have an option to toggle it on or off
Kokocomando wrote
When a player joins and is past 3 wins straight inform players in broadcast "X player is on a X number winning streak
phrases like Double and Triple kill broadcast(short term killing).
phrases like Double and Triple kill broadcast(short term killing).
not necessary, also might increase a chance of the player being cleaned, -1
Kokocomando wrote
If a player makes it to higher kills(Long term) "X player is Xname"
6. Legendary
8. Immortal
10. Godlike
mabye add appropriate sounds for this.
6. Legendary
8. Immortal
10. Godlike
mabye add appropriate sounds for this.
same issue as in previous suggestion, -1
Kokocomando wrote
let us block glitch(jk)
already not punishable according to badlion's sr.mods
Kokocomando wrote
Add enchants, animals and xp bottles ( however do not allow bow to be enchanted)
neutral, would be like blitz sg or skywars
Kokocomando wrote
Add Beef, fish and missing high sustain foods
+1
Kokocomando wrote
remove Gold axes and add the iconic wood axe.
idk, neutral, with badlion's tiering you have higher chance of finding a sword first
Kokocomando wrote
Points
1. Larger point/ elo ranges
2. Points for winning
3. shows exact points per kill or win
4. added point bonus for winstreaks behind 5
5. no max points lost.
6. Faster updates, look it's fast but not fast enough I remember older servers which did this so much better.
7. Bonus for killing any of top 5 players.
1. Larger point/ elo ranges
2. Points for winning
3. shows exact points per kill or win
4. added point bonus for winstreaks behind 5
5. no max points lost.
6. Faster updates, look it's fast but not fast enough I remember older servers which did this so much better.
7. Bonus for killing any of top 5 players.
1. neutral, @pollodude already has 3400 elo which is almost 1,5x of 10th player
2. if you're talking about showing how much elo you got after winning a game then +1
3. +1 if elo
4. +1, you constantly get +4 elo per win after sapphire
5. what?
6. if you mean showing how much elo you got instantly then +1
7. would increase chance of them being targeted (i'm almost in top-5 and i can't disguise so no no no, definitely not)
Kokocomando wrote
Deathmatch
Merits
Detachment from current map
Map specific
Merits
Detachment from current map
Map specific
what?
Kokocomando wrote
Improvements
Change hukono's Death match remove pillars far too easy to wait and clean.
Change hukono's Death match remove pillars far too easy to wait and clean.
+1, it's aids
Kokocomando wrote
remove random damage( when I don't want to fight a good or stacked player I let them waste their arrows and then camp till random Damage and them shoot them once they get low.
ye, +1
Kokocomando wrote
Make the dm smaller instead of random damage
just implement good old lightning system which will lower the area to fight as the time goes by
—————————-
I agree with most of things in this thread, however I was unable to understand some parts. Can you make them more clear or explain better? Overall a great thread, some of the suggestions are actually cool.
Posted on 29 March 2018 - 06:24 AM
Not to be mean your trying to make badlion sg look like fucking mineplex. fuck no -10000000 for the enchanting and xpbottles and tags in game i don't want to get targeted even more than i do now that would get me atleast to quit the game same with the elo.Posted on 29 March 2018 - 08:55 AM
also deleting other gamemodes that take away from the SG playerbase such as CTW CTF and UHCSGLast edited on 29 March 2018 - 01:45 PM by Kokocomando
TIRTH wrote
Not to be mean your trying to make badlion sg look like fucking mineplex. fuck no -10000000 for the enchanting and xpbottles and tags in game i don't want to get targeted even more than i do now that would get me atleast to quit the game same with the elo.
Yeah i get what you mean but obviously i would say make the xp bottles rare, It adds a bit of depth to game instead of just swords with fixed values. Hive never felt like mineplex when it had this.
You would have the option to turn off the tags, but TIRTH wouldn't you want to show off with you 400 points clear of nico…. and 1k+ off everyon else. It's designed to make the game more fun for the guy at the very top Of course you would get targeted, already people know you are no.1 and will target you so it's not much different
DaBakerMC wrote
also deleting other gamemodes that take away from the SG playerbase such as CTW CTF and UHCSG
No one plays them and SG is a much more in depth and, Enjoyable game-modes than these games can ever be. +100 thanks for your input m8 adding to thread
NastyHulk wrote
-1
How about explaining why?