Last edited on 05 April 2018 - 11:51 PM by Drained
1. +12. -1 play more defensive.
3. +1
4. +1
5. -1 adapt.
Last edited on 06 April 2018 - 10:38 AM by Mounta
Skyfall wrote
You should just suggest to change the KB. I think that's what you really mean, since almost every fight (between decent/good players at least) will be going into a hit-trade fight. This is what makes the diamond sword so strong on sg.
Skyfall wrote
I honestly like the hits (-1 on changing them), can't say the same about knockback (+1 on changing it)
Posted on 06 April 2018 - 11:38 AM
Mounta wrote
Skyfall wrote...
You should just suggest to change the KB. I think that's what you really mean, since almost every fight (between decent/good players at least) will be going into a hit-trade fight. This is what makes the diamond sword so strong on sg.
Skyfall wrote...
I honestly like the hits (-1 on changing them), can't say the same about knockback (+1 on changing it)
Last edited on 06 April 2018 - 04:14 PM by Cista
1) I don't really like the tiering:+1, the tiering honestly isn't all that great.
2) I don't really like the hits of diamond sword because are too op and it is impossible to oppose it:
-1, Diamond sword is apart of the gamemode, no changing that or however much damage it deals.
3) The random damage (https://www.badlion.net/forum/thread/203128)
+1, random damage is an awful implement into the deathmatch arena, lighting on MCSG and any other SG server is much better.
4) I don't really like that we can't play maps like zone85 , Par72 and others maps.
Neutral on this, I honestly don't care about these too much, but EU players use these maps in Clan Battles so I don't think it'd hurt to add it.
5) I dont really like the kb too much neither the hits.
-1, I like the hits, I don't feel as if they are all that bad at all.
Posted on 07 April 2018 - 02:50 AM
Tiering was done by MCSG players btw.Anyways I’m not going to give a response because mostly you are saying these certain things and bad but you never suggest why it’s bad or how to fix it.
Thanks, -Lime
Last edited on 08 April 2018 - 02:46 AM by Hakodate
Limeintine wrote
Current tiering is completely fine for normal SG, but totally isn't for CWs. The loot is too random, you can either get a full iron in 1 chest or dont get anything besides food or a useless piece of armor (golden helmets or boots, for example). To get somewhat stacked you have to loot at least 7 tier 2's, when on MCSG you could loot like 3-4 and you could get decently stacked. This is totally fine for to loot a lot of chests in SG, but in Clanwars you don't have much time to do so.
Posted on 08 April 2018 - 12:55 PM
Hakodate wrote
Limeintine wrote...
Current tiering is completely fine for normal SG, but totally isn't for CWs. The loot is too random, you can either get a full iron in 1 chest or dont get anything besides food or a useless piece of armor (golden helmets or boots, for example). To get somewhat stacked you have to loot at least 7 tier 2's, when on MCSG you could loot like 3-4 and you could get decently stacked. This is totally fine for to loot a lot of chests in SG, but in Clanwars you don't have much time to do so.
It was re-tiered for the SG tournament wdym