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[OF] [mcpatcher] color.properties breaks with FPS boost
Using `color.properties` located in `assets/minecraft/mcpatcher` you can change the colour of many things such as number of levels displayed above the XP bar (http://prntscr.com/nlrzu5), default colour for sign text (http://prntscr.com/nls0gx) or even changing the colour of specific potions (http://prntscr.com/nls4o0).

The issue here is that when you toggle "FPS boost" under graphics tab (http://prntscr.com/nls5xf) it actually breaks colour of the text in chat (modified via color.properties as I described before). One of the other bugs involving editing the same file was to do with colour of the number of levels, but that was fixed already, yet still remains in forge.


- Video showing the visual glitch.
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Is this on a production build or an Insider build?

Thanks.
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Production build. It seems like the client is using a different rendering method for the chat (that's why there's no fade when text disappears), which might be the reason for color.properties breaking.
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