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We want to add more Mods to badlion manually.
I want to use other mods for example skyblockaddons that's a mod for the boss it says when it spawns and much more. I do also want some others mods in the future but not now.
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This will not happen, because of the anticheat part in the client.
The anticheat in bac does not look at your movement / aim pattern / range / etc. but it looks for any foreign code for example. This kind of detection is powerful, but makes custom mods impossible.
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That doesnt make sense and this forum is right here to suggest new mods which might be integrated in the client at some time
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Approved community mods might be cool, but thats it
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Also badlion client does not build on forge, so many mods wouldn't be compatible at all.
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StardewValleyCat wrote

Approved community mods might be cool, but thats it

its not that easy, badlion client cant just copy mods because of copyright issius i believe and due to that they have to recode all of the mods to add them to the client, that explains the speed of adding mods to badlion client and the reason some cant be added at all.
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