Posted on 16 July 2019 - 10:40 AM
I've changed the colour of aqua to azure via mcpatcher/color.properties that's used by Optifine. The change applied to chat, player list, entities' names (above heads) and signs but not to the scoreboard.https://imgur.com/a/YaAugMf
Posted on 16 July 2019 - 10:49 AM
You do realise you can't add mods to the client anyway?Posted on 16 July 2019 - 11:25 AM
If both FPS boost and fancy font is disabled (for scoreboard) then the text appears in the correct colour. I assume it is because Badlion uses a different rendering method when FPS boost is on(?)Posted on 16 July 2019 - 11:27 AM
Yes, also it is probably not a good idea to mess around with the Badlion files.Posted on 16 July 2019 - 11:34 AM
Alying wrote
Never changed any Badlion files?! It's an Optifine feature. Read about mcpatcher before replying. kthx
Posted on 16 July 2019 - 08:07 PM
Please don't respond passive-agressively. He is trying to help / warn you and did not know how that feature works.Last edited on 17 July 2019 - 06:40 AM by skarpetki
If someone doesn't know how something works maybe they should read about it before replying? Or shouldn't reply to the thread at all?Anyway, I'm still waiting for a dev to look into this.
Posted on 17 July 2019 - 07:29 AM
This is probably because we have changed how the scoreboard works since in our system it is technically a mod.What exactly is the behavior you expect versus what you see?
Last edited on 17 July 2019 - 05:42 PM by skarpetki
MasterGberry wrote
What exactly is the behavior you expect versus what you see?
I think I mentioned it already.
WujekMasta wrote
The text should change to the colour set in color.properties, which is the same as chat, TAB list, etc.