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Why health indicators are NEEDED in 1.12.2
Yes, I fully understand why they aren't allowed on 1.7 or 1.8 servers because it causes a lot of cleaning, targetting etc.
But the problem with 1.12.2 pvp is that regen is really inconsistent compared to 1.8 where you regen at the same speed all the time. In 1.8 you can just be pvping someone, a good pvper will know roughly their your head what sort of health their opponent is on. Eating food (not gapples) doesn't make you heal quickly like it does in 1.12.2 either, so in 1.8, most of the time, you'll know how high/low someone is roughly.
In 1.12.2 though this isn't the case, in fights you have so many opportunities to eat and regen your hearts with saturation really quickly, so nobody really knows what health the opponent is on. Notch apples also give you 8 hearts of absorption in that version, and eating a regular gapple keeps giving you the absorption hearts for 2min30s too, so without health indicators (unless you're against someone really bad) it will be near impossible to go super aggro and go for a quickdrop unless you have health indicators.

Now, I know someone will say "well its Mojang's fault they changed saturation lol, badlion shouldn't have to add health indicators to make the pvp experience better". Well, the reality is that all the other pvp clients/mods on 1.12.2 (5zig, labymod, toro's health mod etc) all have health indicators, that's why they're so popular, that's why almost everyone who pvps on 1.12.2 regularly uses those mods so BLC is missing out. In fact the lack of the health indicators makes people not want to use the client and just use something else, even though they agree that BLC is the best client out there.
You could say "just use the other clients then, we don't need you" but I get trash FPS on those clients, BLC is the only thing I can use where I get good FPS lol

Please just try to add them on this version in BLC 2.10, we need them.
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If you think you need to know the health of opponents, ask the servers you are playing on to activate the scoreboard below name for showing health.

This is a vanilla server feature.
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Janmm14 wrote

If you think you need to know the health of opponents, ask the servers you are playing on to activate the scoreboard below name for showing health.

This is a vanilla server feature.

Good point
The problem is all the servers (that I've seen anyway) on the servers allow health indicators, and to be fair most of them have server side health indicators, but cubecraft don't show health (even though they allow health indicators). And cube players make up most of the 1.12.2 users I'm betting, so it is much easier if BLC add them instead of cubecraft
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i seriously dont understand why they dont just add the mod with force disabled by default
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moko153 wrote

i seriously dont understand why they dont just add the mod with force disabled by default

I agree, I think they were going to add it in 2.10 but haven't heard anything since, so it probably won't be
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Chunk borders and health indicators are the most needed mods in 1.12+. Even seeing mobs' health is important for survival (making farms etc.).
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