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No Red Color When I Hit Players
So I recently just actively started using BLC for 1.15.2, and I put on a texture pack, and took it off and now when I hit anything it doesn't turn red like it used to. I also can't see glowing players. Those are the main two problems I'm having. Please comment on my post if you know a solution. My hit color was off and I could see red when I hit, so I don't know what happened, as my animations are on aswell. Before I could see glowing players and players turned red when I hit them.
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Hello,

I couldn't reproduce both of those issues.
Could you please send me your texture pack and the Badlion Client mod profile that you were using?
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My BLC profile and texture pack are both listed here:
https://filebin.net/gsnk18f30u8h9wpm
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Are you using any shaderpacks?
Have you tried reloading resources after having both issues by clicking on Reload Resources in the ESC menu?
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thanks, I will try to reload my resources, and no i dont use shaders
EDIT: I reloaded my resources and nothing changed
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I spent some time changing Minecraft settings and the only thing that affected the glowing effect was Optifine's fast render. Open Options -> Video Settings -> Performance and make sure Fast Render is set to OFF.
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Huh. That's quite strange. I actually have fast render off right now. I will try to toggle it off and on and edit with my result.
Edit: I tried toggling it, but it said you can't use fast render with shaders. That was strange, because I never remember using any kind of shaders. I then looked in my shaders settings, and it turns out, I had been using the "(internal)" shaders the entire time. I don't know if it is possible that the pack messed with this, because I never use shaders. Sorry for wasting a lot of your time. I deeply apologize. If I had checked my shaders pack instead of just trusting myself, we could have gotten this done earlier. My hit color, glowing, and whatever was broken is now fixed. I am sorry.
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It's okay! You don't need to apologize for that! :)
The reason I asked you to check if you are using any shaders/shaderpacks was that I have had a similar issue in the past.

I'm glad everything is working now.
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