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MCPatcher error?
I'm using a pack some created by me (The .properties files were created by another person) It's an overlay pack which uses x256 textures. The models for armor load properly, however, the textures for the items do not, so I cant use the texture pack to its fullest. Are there any settings I could have enabled to make it so I couldn't see the textures?
Thanks,
CaveSlime.
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